Question

As far as I can tell, web workers need to be written in a separate JavaScript file, and called like this:

new Worker('longrunning.js')

I'm using the closure compiler to combine and minify all my JavaScript source code, and I'd rather not have to have my workers in separate files for distribution. Is there some way to do this?

new Worker(function() {
    //Long-running work here
});

Given that first-class functions are so crucial to JavaScript, why does the standard way to do background work have to load a whole other JavaScript file from the web server?

Was it helpful?

Solution

http://www.html5rocks.com/en/tutorials/workers/basics/#toc-inlineworkers

What if you want to create your worker script on the fly, or create a self-contained page without having to create separate worker files? With Blob(), you can "inline" your worker in the same HTML file as your main logic by creating a URL handle to the worker code as a string


Full example of BLOB inline worker:

<!DOCTYPE html>
<script id="worker1" type="javascript/worker">
  // This script won't be parsed by JS engines because its type is javascript/worker.
  self.onmessage = function(e) {
    self.postMessage('msg from worker');
  };
  // Rest of your worker code goes here.
</script>
<script>
  var blob = new Blob([
    document.querySelector('#worker1').textContent
  ], { type: "text/javascript" })

  // Note: window.webkitURL.createObjectURL() in Chrome 10+.
  var worker = new Worker(window.URL.createObjectURL(blob));
  worker.onmessage = function(e) {
    console.log("Received: " + e.data);
  }
  worker.postMessage("hello"); // Start the worker.
</script>

OTHER TIPS

The html5rocks solution of embedding the web worker code in HTML is fairly horrible.
And a blob of escaped JavaScript-as-a-string is no better, not least because it complicates work-flow (Closure compiler can't operate on strings).

Personally I really like the toString methods, but @dan-man THAT regex!

My preferred approach:

// Build a worker from an anonymous function body
var blobURL = URL.createObjectURL( new Blob([ '(',

function(){
    //Long-running work here
}.toString(),

')()' ], { type: 'application/javascript' } ) ),

worker = new Worker( blobURL );

// Won't be needing this anymore
URL.revokeObjectURL( blobURL );

Support is the intersection of these three tables:

This won't work for a SharedWorker however, because the URL must be an exact match, even if the optional 'name' parameter matches. For a SharedWorker, you'll need a separate JavaScript file.


2015 update - The ServiceWorker singularity arrives

Now there's an even more powerful way of solving this problem. Again, store the worker code as a function, (rather than a static string) and convert using .toString(), then insert the code into CacheStorage under a static URL of your choice.

// Post code from window to ServiceWorker...
navigator.serviceWorker.controller.postMessage(
 [ '/my_workers/worker1.js', '(' + workerFunction1.toString() + ')()' ]
);

// Insert via ServiceWorker.onmessage. Or directly once window.caches is exposed
caches.open( 'myCache' ).then( function( cache )
{
 cache.put( '/my_workers/worker1.js',
  new Response( workerScript, { headers: {'content-type':'application/javascript'}})
 );
});

There are two possible fall-backs. ObjectURL as above, or more seamlessly, put a real JavaScript file at /my_workers/worker1.js

Advantages of this approach are:

  1. SharedWorkers can also be supported.
  2. Tabs can share a single cached copy at a fixed address. The blob approach proliferates random objectURLs for every tab.

You can create a single JavaScript file that is aware of its execution context and can act as both a parent script and a worker. Let's start off with a basic structure for a file like this:

(function(global) {
    var is_worker = !this.document;
    var script_path = is_worker ? null : (function() {
        // append random number and time to ID
        var id = (Math.random()+''+(+new Date)).substring(2);
        document.write('<script id="wts' + id + '"></script>');
        return document.getElementById('wts' + id).
            previousSibling.src;
    })();
    function msg_parent(e) {
        // event handler for parent -> worker messages
    }
    function msg_worker(e) {
        // event handler for worker -> parent messages
    }
    function new_worker() {
        var w = new Worker(script_path);
        w.addEventListener('message', msg_worker, false);
        return w;
    }
    if (is_worker)
        global.addEventListener('message', msg_parent, false);

    // put the rest of your library here
    // to spawn a worker, use new_worker()
})(this);

As you can see, the script contains all code for both the parent's and the worker's point of view, checking if its own individual instance is a worker with !document. The somewhat unwieldy script_path computation is used to accurately calculate the script's path relative to the parent page, as the path supplied to new Worker is relative to the parent page, not the script.

Using the Blob method, how about this for a worker factory:

var BuildWorker = function(foo){
   var str = foo.toString()
             .match(/^\s*function\s*\(\s*\)\s*\{(([\s\S](?!\}$))*[\s\S])/)[1];
   return  new Worker(window.URL.createObjectURL(
                      new Blob([str],{type:'text/javascript'})));
}

So you could use it like this...

var myWorker = BuildWorker(function(){
   //first line of worker
   self.onmessage(){....};
   //last line of worker
});

EDIT:

I've just extended this idea further to make it easier to do cross-thread communication: bridged-worker.js.

EDIT 2:

The above link is to a gist I created. Someone else later turned it into an actual repo.

Web workers operate in entirely separate contexts as individual Program's.

This means that code cannot be moved from one context to another in object form, as they would then be able to reference objects via closures belonging to the other context.
This is especially crucial as ECMAScript is designed to be a single threaded language, and since web workers operate in separate threads, you would then have the risk of non-thread-safe operations being performed.

This again means that web workers need to be initialized with code in source form.

The spec from WHATWG says

If the origin of the resulting absolute URL is not the same as the origin of the entry script, then throw a SECURITY_ERR exception.

Thus, scripts must be external files with the same scheme as the original page: you can't load a script from a data: URL or javascript: URL, and an https: page couldn't start workers using scripts with http: URLs.

but unfortunately it doesn't really explain why one couldn't have allowed passing a string with source code to the constructor.

a better to read way for a inline worker..

    var worker_fn = function(e) 
    {
        self.postMessage('msg from worker');            
    };

    var blob = new Blob(["onmessage ="+worker_fn.toString()], { type: "text/javascript" });

    var worker = new Worker(window.URL.createObjectURL(blob));
    worker.onmessage = function(e) 
    {
       alert(e.data);
    };
    worker.postMessage("start"); 

Recent answer (2018)

You can use Greenlet:

Move an async function into its own thread. A simplified single-function version of Workerize.

Example:

import greenlet from 'greenlet'

const getName = greenlet(async username => {
  const url = `https://api.github.com/users/${username}`
  const res = await fetch(url)
  const profile = await res.json()
  return profile.name
})

console.log(await getName('developit'))

Taking Adria's response and putting it in a copy-pastable function which works with current Chrome and FF but not IE10 (worker from blob causes a security error).

var newWorker = function (funcObj) {
    // Build a worker from an anonymous function body
    var blobURL = URL.createObjectURL(new Blob(
        ['(', funcObj.toString(), ')()'],
        {type: 'application/javascript'}
     ));

    var worker = new Worker(blobURL);

    // Won't be needing this anymore
    URL.revokeObjectURL(blobURL);

    return worker;
}

And here's a working example http://jsfiddle.net/ubershmekel/YYzvr/

Take a look at the vkThread plugin. With htis plugin you can take any function in your main code and execute it in a thread (web worker). So, you don't need to create a special "web-worker file".

http://www.eslinstructor.net/vkthread/

--Vadim

Depending on your use case you can use something like

task.js Simplified interface for getting CPU intensive code to run on all cores (node.js, and web)

A example would be

function blocking (exampleArgument) {
    // block thread
}

// turn blocking pure function into a worker task
const blockingAsync = task.wrap(blocking);

// run task on a autoscaling worker pool
blockingAsync('exampleArgumentValue').then(result => {
    // do something with result
});

You can use web workers in same javascript fie using inline webworkers.

The below article will address you to easily understand the webworkers and their limitations and debugging of webworkers.

Mastering in webworkers

I think the better way to do this is using a Blob object, below you can see a simple example.

// create a Blob object with a worker code
var blob = new Blob(["onmessage = function(e) { postMessage('msg from worker'); }"]);

// Obtain a blob URL reference to our worker 'file'.
var blobURL = window.URL.createObjectURL(blob);

// create a Worker
var worker = new Worker(blobURL);
worker.onmessage = function(e) {
  console.log(e.data);
};
worker.postMessage("Send some Data"); 

Try to use jThread. https://github.com/cheprasov/jThread

// You can use simple calling like this
jThread(
    function(arr){
        //... some code for Worker
        return arr;
    }
    ,function(arr){
        //... done code
    }
)( [1,2,3,4,5,6,7] ); // some params

here console:

var worker=new Worker(window.URL.createObjectURL(new Blob([function(){
  //Long-running work here
  postMessage('done');
}.toString().split('\n').slice(1,-1).join('\n')],{type:'text/javascript'})));

worker.addEventListener('message',function(event){
  console.log(event.data);
});

https://developer.mozilla.org/es/docs/Web/Guide/Performance/Using_web_workers

    // Syntax: asyncEval(code[, listener])

var asyncEval = (function () {

  var aListeners = [], oParser = new Worker("data:text/javascript;charset=US-ASCII,onmessage%20%3D%20function%20%28oEvent%29%20%7B%0A%09postMessage%28%7B%0A%09%09%22id%22%3A%20oEvent.data.id%2C%0A%09%09%22evaluated%22%3A%20eval%28oEvent.data.code%29%0A%09%7D%29%3B%0A%7D");

  oParser.onmessage = function (oEvent) {
    if (aListeners[oEvent.data.id]) { aListeners[oEvent.data.id](oEvent.data.evaluated); }
    delete aListeners[oEvent.data.id];
  };


  return function (sCode, fListener) {
    aListeners.push(fListener || null);
    oParser.postMessage({
      "id": aListeners.length - 1,
      "code": sCode
    });
  };

})();

Use my tiny plugin https://github.com/zevero/worker-create

var worker_url = Worker.createURL(function(e){
  self.postMessage('Example post from Worker'); //your code here
});
var worker = new Worker(worker_url);

So I think we have another cool option for this now, thanks to template literals in ES6. That allows us to dispense with the extra worker function (and its weird scope) and just write the code that's intended for the worker as multiline text, much like the case where we were using to store text, but without actually needing a document or DOM to do that in. Example:

const workerScript = `
self.addEventListener('message', function(e) {
  var data = e.data;
  console.log('worker recieved: ',data);
  self.postMessage('worker added! :'+ addOne(data.value));
  self.close();//kills the worker
}, false);
`;

Here's a gist of the rest of that approach.

Note that we can pull in any extra function dependencies we want into the worker just by collecting them into an array and running .toString on each of them to reduce them down into strings as well (should work as long as they are function declarations) and then just prepending that to the script string. That way we don't have to importScripts that we might already have bundled into the scope of the code we're writing.

The only real downside to this particular version is that linters won't be able to lint the service worker code (since it's just a string), which is an advantage for the "separate worker function approach."

This is just an addition to above - I have a nice templates for testing web workers in jsFiddle. Rather than Blob it uses jsFiddles ?js api:

function workerFN() {
  self.onmessage = function(e) {
    switch(e.data.name) {
      case "" : 
      break;
      default:
        console.error("Unknown message:", e.data.name);
    }
  }
}
// This is a trick to generate real worker script that is loaded from server
var url = "/echo/js/?js="+encodeURIComponent("("+workerFN.toString()+")()");
var worker = new Worker(url);
worker.addEventListener("message", function(e) {
  switch(e.data.name) {
    case "" : 
    break;
    default:
      console.error("Unknown message:", e.data.name);
  }
})

Normal web worker and shared worker templates are available.

I discovered that CodePen currently does not syntax-highlight inline <script> tags that are not type="text/javascript" (or which have no type attribute).

So I devised a similar but slightly different solution using labeled blocks with break, which is the only way you can bail from a <script> tag without creating a wrapper function (which is unnecessary).

<!DOCTYPE html>
<script id="worker1">
  worker: { // Labeled block wrapper

    if (typeof window === 'object') break worker; // Bail if we're not a Worker

    self.onmessage = function(e) {
      self.postMessage('msg from worker');
    };
    // Rest of your worker code goes here.
  }
</script>
<script>
  var blob = new Blob([
    document.querySelector('#worker1').textContent
  ], { type: "text/javascript" })

  // Note: window.webkitURL.createObjectURL() in Chrome 10+.
  var worker = new Worker(window.URL.createObjectURL(blob));
  worker.onmessage = function(e) {
    console.log("Received: " + e.data);
  }
  worker.postMessage("hello"); // Start the worker.
</script>

A simple promisified version, Function#callAsWorker, that takes a thisArg and arguments (just like call), and returns a promise:

Function.prototype.callAsWorker = function (...args) {
    return new Promise( (resolve, reject) => {
        const code = `self.onmessage = e => self.postMessage((${this.toString()}).call(...e.data));`,
            blob = new Blob([code], { type: "text/javascript" }),
            worker = new Worker(window.URL.createObjectURL(blob));
        worker.onmessage = e => (resolve(e.data), worker.terminate());
        worker.onerror = e => (reject(e.message), worker.terminate());
        worker.postMessage(args);
    });
}

// Demo
function add(...nums) {
    return nums.reduce( (a,b) => a+b );
}
// Let the worker execute the above function, with the specified arguments
add.callAsWorker(null, 1, 2, 3).then(function (result) {
    console.log('result: ', result);
});

I use code like this, you can define your onmessage as a function other than plain text, so the editor can highlight your code and jshint works.

const worker = createWorker();

createWorker() {
    const scriptContent = getWorkerScript();
    const blob = new Blob([
        scriptContent,
    ], {
        type: "text/javascipt"
    });
    const worker = new Worker(window.URL.createObjectURL(blob));
    return worker;
}

getWorkerScript() {
    const script = {
        onmessage: function (e) {
            console.log(e);
            let result = "Hello " + e.data
            postMessage(result);
        }
    };
    let content = "";
    for (let prop in script){
        content += `${prop}=${script[prop].toString()}`;
    }
    return content;
}

Yes, it is possible, I did it using Blob files and passing a callback

I'll show you what a class I wrote does and how it manages the execution of callbacks in the background.

First you instantiate the GenericWebWorker with whatever data you'd like to pass to callback that'll be executing in the Web Worker, that includes functions you want to use, in this case a number, a date and a function called blocker

var worker = new GenericWebWorker(100, new Date(), blocker)

This blocker function will execute an infinite while for n miliseconds

function blocker (ms) {
    var now = new Date().getTime();
    while(true) {
        if (new Date().getTime() > now +ms)
            return;
    }   
}

and then you use it like this

worker.exec((num, date, fnBlocker) => {
    /*Everithing here does not block the main thread
      and this callback has access to the number, date and the blocker */
    fnBlocker(10000) //All of this run in backgrownd
    return num*10

}).then(d => console.log(d)) //Print 1000

Now, time to see the magic in the example below

/*https://github.com/fercarvo/GenericWebWorker*/
class GenericWebWorker {
    constructor(...ags) {
        this.args = ags.map(a => (typeof a == 'function') ? {type:'fn', fn:a.toString()} : a)
    }

    async exec(cb) {
        var wk_string = this.worker.toString();
        wk_string = wk_string.substring(wk_string.indexOf('{') + 1, wk_string.lastIndexOf('}'));            
        var wk_link = window.URL.createObjectURL( new Blob([ wk_string ]) );
        var wk = new Worker(wk_link);

        wk.postMessage({ callback: cb.toString(), args: this.args });
 
        var resultado = await new Promise((next, error) => {
            wk.onmessage = e => (e.data && e.data.error) ? error(e.data.error) : next(e.data);
            wk.onerror = e => error(e.message);
        })

        wk.terminate(); window.URL.revokeObjectURL(wk_link);
        return resultado
    }

    async parallel(arr, cb) {
        var res = [...arr].map(it => new GenericWebWorker(it, ...this.args).exec(cb))
        var all = await Promise.all(res)
        return all
    }

    worker() {
        onmessage = async function (e) {
            try {                
                var cb = new Function(`return ${e.data.callback}`)();
                var args = e.data.args.map(p => (p.type == 'fn') ? new Function(`return ${p.fn}`)() : p);

                try {
                    var result = await cb.apply(this, args); //If it is a promise or async function
                    return postMessage(result)

                } catch (e) { throw new Error(`CallbackError: ${e}`) }
            } catch (e) { postMessage({error: e.message}) }
        }
    }
}


function blocker (ms) {
    var now = new Date().getTime();
    while(true) {
        if (new Date().getTime() > now +ms)
            return;
    }   
}

setInterval(()=> console.log("Not blocked " + Math.random()), 1000)

console.log("\n\nstarting blocking code in Worker\n\n")

var worker = new GenericWebWorker(100, new Date(), blocker)

worker.exec((num, date, fnBlocker) => {
    fnBlocker(7000) //All of this run in backgrownd
    return num*10    
})
.then(d => console.log(`\n\nEnd of blocking code: result ${d}\n\n`)) //Print 1000

You can place the contents of your worker.js file inside backticks (which allows a multiline string constant) and create the worker from a blob like this:

var workerScript = `
    self.onmessage = function(e) {
        self.postMessage('message from worker');
    };
    // rest of worker code goes here
`;

var worker =
    new Worker(createObjectURL(new Blob([workerScript], { type: "text/javascript" })));

This is handy if for whatever reason you don't want to have separate script tags for the worker.

Another solution is just to wrap the Worker in a function, then creating a blob invoking the function like so:

     function workerCode() {
        self.onmessage = function (e) {
          console.log("Got message from parent", e.data);
        };
        setTimeout(() => {
          self.postMessage("Message From Worker");
        }, 2000);
      }

      let blob = new Blob([
        "(" + workerCode.toString() + ")()"
      ], {type: "text/javascript"});

      // Note: window.webkitURL.createObjectURL() in Chrome 10+.
      let worker = new Worker(window.URL.createObjectURL(blob));
      worker.onmessage = function (e) {
        console.log("Received: " + e.data);
      };
      worker.postMessage("hello"); // Start the worker.
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