Question

Suppose I have these variables,

const uint8_t ndef_default_msg[33] = {
    0xd1, 0x02, 0x1c, 0x53, 0x70, 0x91, 0x01, 0x09,
    0x54, 0x02, 0x65, 0x6e, 0x4c, 0x69, 0x62, 0x6e,
    0x66, 0x63, 0x51, 0x01, 0x0b, 0x55, 0x03, 0x6c,
    0x69, 0x62, 0x6e, 0x66, 0x63, 0x2e, 0x6f, 0x72,
    0x67
};
uint8_t *ndef_msg;
char *ndef_input = NULL;

How can I convert ndef_input (which is just a plain text, like "hello") to hex and save into ndef_msg? As you can see ndef_default_msg is in hex form. Data inside ndef_msg should be something like that as well.

A bit of background, in the original program (source code), the program will open a file, get the data and put it inside ndef_msg, which then will be written into a card. But I don't understand how it can take the data and convert to hex.

I want to simplify the program so it will directly ask user for text (instead of asking for a file).

Was it helpful?

Solution

Why not read it into ndef_msg directly, (minus the \0 if it suppose to be a pure array). The hex are just for presentation, you could have just picked decimal or octal with no consequence for the content.

void print_hex(uint8_t *s, size_t len) {
    for(int i = 0; i < len; i++) {
        printf("0x%02x, ", s[i]);
    }
    printf("\n");
}

int main()
{
    uint8_t ndef_msg[34] = {0};

    scanf("%33s", ndef_msg);
    print_hex(ndef_msg, strlen((char*)ndef_msg));


    return 0;
}

You probably need to handle the reading of the string differently to allow for whitespace and perhaps ignore \0, this is just to illustrate my point.

OTHER TIPS

Maybe not very elegant but simple: define a look up table that maps a character code (0 to 255) into a desired value.

// something like this:
for( i = 0; i < INPUT_LEN; ++i ) {
    value_in = input[i];
    value_out = lut[value_in];
    array_out[i] = value_out;
}

I used such not-elegant solutions a couple of times (e.g. for color mapping) and it worked equally good as other fancy solutions

If I understand right, you read data of hex format stored in ndef_input, parse it and save the value in ndef_msg.

you may use

// parse the hex string and store it in an int variable
int temp_int;
sscanf(ndef_input, "%x", &temp_int);
// covert it to uint8_t type
ndef_msg = malloc(sizeof(uint8_t));
*ndef_msg = (uint8_t)temp_int;
char *ndef_input="Z";

uint8_t b=90; //assume this is your character Z in decimal ascii code 90 and HEX = 5A
uint8_t LSB = b & 0x0F; // this is LSB 10 decimal = A
uint8_t MSB = (b & 0xF0)>>4; // this is MSB 5 in decimal = 5 in Hex
cout << "MSB" << MSB << "LSB" << LSB;

I hope that can help you

/*
 *  DESCRIPTION
 *    Converts a block in ASCII representation to binary
 *  PARAMETERS
 *    char * inMessage      : message in ASCII format, '\0' terminated
 *  OUTPUTS
 *    uint8 * outMessage    : output message in binary format
 *                    Format: outMessage[i], where i is byte number
 *  RETURN VALUE
 *    uint32                : number of converted bytes
 */
uint32 ascii2hex_block( uint8 * outMessage, int32 out_len, const char * inMessage )
{
    #define SET_BIT(U,N)   ((U) |=   (0x1 << (N)))

    int32   i = 0;
    int32   k = 0;
    int32   blockLen = 0;
    char    inChar;
    uint8   hexVal;
    uint32  retVal = 0;

    while ( inMessage[blockLen]!='\0' )     blockLen++;
    blockLen = blockLen >> 1;

    if (blockLen <= out_len)                        // not enough space in output
    {
        retVal = blockLen;
        for (i = 0; i < blockLen; i++)
        {
            outMessage[i] = 0;
            inChar = inMessage[k];
            hexVal = ascii2hex( inChar );
            if (hexVal == 0xff) retVal = 0;     // found an invalid character
            if ( (hexVal & (0x1 << 0) ) != 0 )  SET_BIT( outMessage[i], 4 );
            if ( (hexVal & (0x1 << 1) ) != 0 )  SET_BIT( outMessage[i], 5 );
            if ( (hexVal & (0x1 << 2) ) != 0 )  SET_BIT( outMessage[i], 6 );
            if ( (hexVal & (0x1 << 3) ) != 0 )  HELPER_SET_BIT( outMessage[i], 7 );
            k++;
            inChar = inMessage[k];
            hexVal = ascii2hex( inChar );
            if ( (hexVal & (0x1 << 0) ) != 0 )  SET_BIT( outMessage[i], 0 );
            if ( (hexVal & (0x1 << 1) ) != 0 )  SET_BIT( outMessage[i], 1 );
            if ( (hexVal & (0x1 << 2) ) != 0 )  SET_BIT( outMessage[i], 2 );
            if ( (hexVal & (0x1 << 3) ) != 0 )  SET_BIT( outMessage[i], 3 );
            k++;
        }
    }   

    return retVal;
}

And ascii2hex is defined as follow:

/*
 *  DESCRIPTION
 *    Converts an ascii character ('0'..'f' or '0'..'F') to corresponding integer value.
 *    In case of invalid ascii character, return value is 0xff
 *  USAGE
 *    uint8 ascii2hex( char inASCII );
 *  PARAMETERS
 *    char inASCII  : ascii character to convert
 *  RETURN VALUE
 *    uint8         : value of inASCII, 0xff for invalid input
 */
uint8 ascii2hex( char inASCII )
{
    uint8 retHex=0xff;

    if( (inASCII>=48) && (inASCII<=57) )
        retHex = inASCII-48;
    else if( (inASCII>=65) && (inASCII<=70) )
        retHex = inASCII-55;
    else if( (inASCII>=97) && (inASCII<=102) )
        retHex = inASCII-87;

    return retHex;
}
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