Question

I'm lookin for a portable wiimote library. I want to use the wiimote for the hardware it has (but I don't need to access any data stored on it).

Required features:

  • access to all the buttons (as an exception, no use of the power button is OK)
  • make the wiimote play sound
  • talk to nunchuks and classic controllers
  • preferably: make the wiimote rumble.
  • interface with C. Preferably native C. Bonus points for bindings with Haskell or python.

The library should port to Linux, Windows and OS X (in order of importance) and should be agnostic with respect to CPU architecture.

Anyone got a good suggestion?

Was it helpful?

Solution

Haven't use it (I've only read about the managed Wiimote library really), but you may want to check out wiiuse. It seems like the most complete of the native libararies.

Others include:

OTHER TIPS

You can use my WiiMouse program to do this (which is based on the wiimotelib open source project), it allows you to connect via named pipes and play PCM sounds and use all the attachments including the MotionPlus, it even calculates the MotionPLus vectors for you, you can get it here:

http://home.exetel.com.au/amurgshere/wiimouse.phtml

See the download for an example on how to connect to a wiimote via named pipes and play sounds and stuff.

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