Can the use of pointers cause memory clogging?
-
11-11-2019 - |
Question
Suppose I have this structures in c++
:
class A{
public:
B b;
}
class B{
public:
C c;
}
class C{
public:
double x;
double y;
double z;
double s;
function Usize(){
s = sqrt(pow(x,2) + pow(y,2) + pow(z,2));
}
}
Will accessing the the values in c
ten times require more memory traffic than creating a direct pointer to c and use it? In code terms (assuming legal values):
double dx = 2*rand()-1;
double dy = 2*rand()-1;
double dz = 2*rand()-1;
a->b->c.x *= dx;
a->b->c.y *= dy;
a->b->c.z *= dz;
if (a->b->c.x > 10) a->b->c.x -= 10;
else if (a->b->c.x <0) a->b->c.x += 10;
if (a->b->c.y > 10) a->b->c.y -= 10;
else if (a->b->c.y < 0) a->b->c.y += 10;
if (a->b->c.z > 10) a->b->c.z -= 10;
else if (a->b->c.z < 0) a->b->c.z += 10;
a->b->c->Usize();
vs.
double dx = 2*rand()-1;
double dy = 2*rand()-1;
double dz = 2*rand()-1;
C* ac = a->b->c
ac.x *= dx;
ac.y *= dy;
ac.z *= dz;
if (ac.x > 10) ac.x -= 10;
else if (ac.x < 0) ac.x += 10;
if (ac.y > 10) ac.y -= 10;
else if (Ac.y < 0) ac.y += 10;
if (ac.z > 10) ac.z -= 10;
else if (ac.z < 0) ac.z += 10;
Thanks.
No correct solution
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