Question
I have got quite strange error in my OpenGL game. I would like to use shaders, however I can't include glew.h file.
I have got included glew.h before glut.h and in my init function I wrote only glewInit() to simply initialize glew. Now, I have got error:
Error 14 error LNK2019: unresolved external symbol _glewInit referenced in function "public: void __thiscall CGL::init(void)" (?init@CGL@@QAEXXZ) gl.obj
and telling the truth I have got no idea what is wrong. I have got in my project folder glew32.libb, glew32.dll and glew.h so I have no more files to include into folder.
Can anyone help me with that?
No correct solution
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