Question

In RTS games, when you move some units, they find path and go to the places that are the closest to the selected place. I dont know how to select those places, I mean the target points for each unit.

For example, when I send 9 troops, I want them to have TARGETS like this:

. - empty, 
T - targets for units, 
O - the place that I've choosen to move them, target for unit too
.....
.TTT.
.TOT.
.TTT.
.....

Pathfinding algorithm is ready, just I need to generate the list (or vector) of target points, one for each unit. I dont want the complete code, but just some advices and ideas... Well I have to mind that not all places are walkable...

Thanx for any replies and sorry for my bad english...

No correct solution

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