Question

I'm creating an application that need a nice GUI and some openGL rendering (I need to draw 3D objects based on mouse click coordinates). Since I need this to be multiplataform I'm using mono and OpenTK, for the GUI I was thinking GTK#, and I stumbled upon GLWidget http://www.opentk.com/project/glwidget, but I added this to my project, created a simple window, with a VBox, in one division I added a menu bar and in the other the GLWidget, and now the project won't compile, it gives this error: Error: The compiler appears to have crashed. Check the build output pad for details. (GLGTK) I did add the reference to GLWidget.dll Am I missing something or does this GLWidget just not work? Oh, by the way, I'm using Monodevelop, in case it matters.

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Solution

I looked into it a lot, and yes, it's a great tool once you get all the start up process out of the way, which is no walk in the park given that there's next to zero documentation.

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