Question

I'm traing to build a lite version for my app the way it is described in this post: How do I manage building a Lite vs Paid version of an iPhone app?

After creating the two targets the full version can be built the lite version stops building with this error at the 'linking' stage: "library not found for -lAdMobDevice Command /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.0 failed with exit code 1"

I'm trying to use AdMob for the lite version. Any idea what could be causing this?

Thanks

Was it helpful?

Solution

have you checked that the AdMob library is marked as belonging to both the Lite and Full versions?

(click on library, get info, look on "targets" tab)

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