Question

I have a bit of a problem with attempting to send packets to a Minecraft 1.1 SMP Server.

I have the following file (ServerConnect.py):

import socket
import struct

username = "JackBeePeeBot"
host = "smp.project-vanilla.com:2224"
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.connect(("smp.project-vanilla.com", 2224))
packet = ""
packet += struct.pack(">B", 2)
packet += username
packet += ";"
packet += host
s.send(packet)
print(s.recv(1024))

However, when I try to run this I get the following:

 Traceback (most recent call last):
  File "ServerConnect.py", line 13, in <module>
    print(s.recv(1024))
 socket.error: [Errno 104] Connection reset by peer

For anyone unaware of the packet specifications of MineCraft, they can be found here:

http://wiki.vg/Protocol

I'm trying I send a 'handshake'.

Does anyone know what's going wrong, why and how to fix it?

Any help would be greatly appreciated!

Was it helpful?

Solution

The protocol documentation says that a "string" is a 2-byte length plus the string bytes in UCS-2 (two characters each). Also, all datatypes are signed.

You should probably try something like this:

import struct

data = {'user':u'JackBeePeeBot','host':u'smp.project-vanilla.com','port':2224}
stringfmt = u'%(user)s;%(host)s:%(port)d'
string = stringfmt % data
structfmt = '>bh'
# 1 byte header, 2 byte *character* (not byte) string length
# and ucs-2/utf-16 BE encoded string
packetbytes = struct.pack(structfmt, 2, len(string))+string.encode('utf-16BE')

packetbytes is what you should send.

Licensed under: CC-BY-SA with attribution
Not affiliated with StackOverflow
scroll top