Question

As im quite new to obj-C but on the other hand a common user of CPP and ANSI C, im a bit out of my comfortzone working with obj-C.

So people might ask, why i dont learn obj-C? Id love to learn it, but unfortunately im in a very tight schedule due to my uni project i would like to get as much working as possible.

I have worked a little with obj-C and run through tutorials, but i dont see myself being capable of creating big amounts of precious code as i would with CPP.

Yesterday i got familiar with Cinder framework and tried out some examples, which resulted in quite rapid results, especially with OpenGL and math libraries.

What bothers me right now is the capability of working with the XCode interface builder and binding the storyboard or xib files to the project.

Is there a creative way to combine the great GUI with Cinder in XCode, or am i "forced" to go back to pure obj-C and my libraries?

Thanks.

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Solution

Have you looked into any of the frameworks built using other languages you may be more comfortable with that are specifically designed for iOS (and Android) game and app development?

ImpactJS - http://impactjs.com/

Corona SDK - http://www.anscamobile.com/corona/

The key features with these as well is that you write your code once and it works across multiple platforms, and may be easier and quicker for you if you know JavaScript or Lua (and the learning curve is smaller on these languages typically anyways).

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