Question

I don't quite understand static variables when defined in the implementation of an interface. In methods I do understand how they differ from local variables, but not when defined directly in an implementation.

Look at these examples. What difference do these two make practically?

#include "MyClass.h"

@implementation MyClass
int myInt;
...
@end

And:

#include "MyClass.h"

@implementation MyClass
static int myInt;
...
@end

myInt is in both cases visible to all the methods, and if I interpreted a test I ran correctly, myInt will in both cases be the same variable for different instances of the class.

Was it helpful?

Solution

The 'static' keyword in that context is the same as it would be in plain C: it limits the scope of myInt to the current file.

OTHER TIPS

Unfortunately, it has different effects depending on where you use it.

Static Functions:
By default, all functions have a global scope. The static specifier lets you limit the function’s scope to the current file.

Static Local Variables:
When you use the static modifier on a local variable, the function “remembers” its value across invocations. For example, the currentCount variable in the following snippet never gets reset, so instead of storing the count in a variable inside of main(), we can let countByTwo() do the recording for us.

// main.m
#import <Foundation/Foundation.h>

int countByTwo() {
    static int currentCount = 0;
    currentCount += 2;
    return currentCount;
}

int main(int argc, const char * argv[]) {
    @autoreleasepool {
        NSLog(@"%d", countByTwo());    // 2
        NSLog(@"%d", countByTwo());    // 4
        NSLog(@"%d", countByTwo());    // 6
    }
    return 0;
}

This use of the static keyword does not affect the scope of local variables.
Read more about the static keyword.

"In both C and Objective-C, a static variable is a variable that is allocated for the entire lifetime of a program. This is in contrast to automatic variables, whose lifetime exists during a single function call; and dynamically-allocated variables like objects, which can be released from memory when no longer used. More simply put, a static variable's value is maintained throughout all function/method calls. When declared outside of a function, a static variable is visible to everything within the file in which it is declared; when declared inside a function or method, it is visible only within that function or method, but the value is retained between calls."

Check out the complete explanation here:

https://stackoverflow.com/a/4965145/951349

From Apple's "The Objective-C Programming Language": "Declaring a variable static limits its scope to just the class -- and to just the part of the class that's implemented in the file. (Thus unlike instance variables, static variables cannot be inherited by, or directly manipulated by, subclasses)."

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