Question

I have a code that parses .ase files, but all the models I found were in .obg/.blender/.3ds formats.

I couldn't find a way to translate them to each other how is tat possible to do?

Was it helpful?

Solution

I don't deal particularly with .ase files, but I do a lot of translation from different object formats. I've had the best success with Blender. A quick google search yields a plugin for import/export of .ase files. I haven't tested it, but I would imagine it's a great path to start. After importing the .obj/.3ds/etc into blender, you can then export to the .ase format.

http://www.katsbits.com/smforum/index.php?topic=147.0

Licensed under: CC-BY-SA with attribution
Not affiliated with StackOverflow
scroll top