Question

I have been trying myself to understand Cocos3D app development. The big hurdle what i find is that POD is not being loaded. I used Collada2POD converter to convert to POD, where the Collada file was actually exported from blender. I tried downloading SDK's and converter, but still the same. I really can't figure out what is the actual problem with my POD. PVRShaman tool is used to verify the POD and it says POD is fine. Can someone help me to figure out the actual problem.

Note: I am working on MacLion 10.7.4.

Was it helpful?

Solution

Found the solution myself..

I forgot to set the scale and location of the material (in my case a cube) in blender. Now its loaded and i can see it rotating. Export the material as a Collada ie; .dae format and use Collada2POD converter to get .pod file. Later add action to it as it is done for hello-world sample

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