Question

I setup global namespaces for my objects by explicitly setting a property on window.

window.MyNamespace = window.MyNamespace || {};

TypeScript underlines MyNamespace and complains that:

The property 'MyNamespace' does not exist on value of type 'window' any"

I can make the code work by declaring MyNamespace as an ambient variable and dropping the window explicitness but I don't want to do that.

declare var MyNamespace: any;

MyNamespace = MyNamespace || {};

How can I keep window in there and make TypeScript happy?

As a side note I find it especially funny that TypeScript complains since it tells me that window is of type any which by definitely can contain anything.

Was it helpful?

Solution

Just found the answer to this in another StackOverflow question's answer.

declare global {
    interface Window { MyNamespace: any; }
}

window.MyNamespace = window.MyNamespace || {};

Basically you need to extend the existing window interface to tell it about your new property.

OTHER TIPS

To keep it dynamic, just use:

(<any>window).MyNamespace

AS OF TYPESCRIPT ^3.4.3 THIS SOLUTION NO LONGER WORKS

Or...

you can just type:

window['MyNamespace']

and you wont get a compile error and it works the same as typing window.MyNamespace

Using TSX? None of the other answers were working for me.

Here's what I did:

(window as any).MyNamespace

The accepted answer is what I used to use, but with TypeScript 0.9.* it no longer works. The new definition of the Window interface seems to completely replace the built-in definition, instead of augmenting it.

I have taken to doing this instead:

interface MyWindow extends Window {
    myFunction(): void;
}

declare var window: MyWindow;

UPDATE: With TypeScript 0.9.5 the accepted answer is working again.

Global are "evil" :), i think the best way to have also the portability is:

First you export the interface: (eg: ./custom.window.ts)

export interface CustomWindow extends Window {
    customAttribute: any;
}

Second you import

import {CustomWindow} from './custom.window.ts';

Third cast global var window with CustomWindow

declare let window: CustomWindow;

In this way you don't have also red line in different IDE if you use with existent attributes of window object, so at the end try:

window.customAttribute = 'works';
window.location.href = '/works';

Tested with Typescript 2.4.x and newest!

If you need to extend the window object with a custom type that requires the use of import you can use the following method:

window.d.ts

import MyInterface from './MyInterface';

declare global {
    interface Window {
        propName: MyInterface
    }
}

See 'Global Augmentation' in the 'Declaration Merging' section of the Handbook: https://www.typescriptlang.org/docs/handbook/declaration-merging.html#global-augmentation

I don't need to do this very often, the only case I have had was when using Redux Devtools with middleware.

I simply did:

const composeEnhancers = (window as any).__REDUX_DEVTOOLS_EXTENSION_COMPOSE__ || compose;

Or you could do:

let myWindow = window as any;

and then myWindow.myProp = 'my value';

For those using the Angular CLI it's straightforward:

src/polyfills.ts

declare global {
  interface Window {
    myCustomFn: () => void;
  }
}

my-custom-utils.ts

window.myCustomFn = function () {
  ...
};

If you're using IntelliJ, you also needed to change the following setting in the IDE before your new polyfills pick up:

> File 
> Settings 
> Languages & Frameworks 
> TypeScript 
> check 'Use TypeScript Service'.

Most of the other answers are not perfect.

  • Some of them just suppress the type inference for shop.
  • Some of the others only cares about global variable as namespace, but not as interface/class

I also encounter the similar problem this morning. I tried so many "solutions" on SO, but none of them produce no type error absolutely and enable triggering type jumping in IDE(webstorm or vscode).

Finally, from here

https://github.com/Microsoft/TypeScript/issues/3180#issuecomment-102523512

, I find a reasonable solution to attach typings for global variable which acts as interface/class and namespace both.

Example is below:

// typings.d.ts
declare interface Window {
    myNamespace?: MyNamespace & typeof MyNamespace
}

declare interface MyNamespace {
    somemethod?()
}

declare namespace MyNamespace {
    // ...
}

Now, the code above merges the typings of namespace MyNamespace and interface MyNamespace into the global variable myNamespace(the property of window).

After finding answers around, I think this page might be helpful. https://www.typescriptlang.org/docs/handbook/declaration-merging.html#global-augmentation Not sure about the history of declaration merging, but it explains why the following could work.

declare global {
    interface Window { MyNamespace: any; }
}

window.MyNamespace = window.MyNamespace || {};

Here's how to do it, if you're using TypeScript Definition Manager!

npm install typings --global

Create typings/custom/window.d.ts:

interface Window {
  MyNamespace: any;
}

declare var window: Window;

Install your custom typing:

typings install file:typings/custom/window.d.ts --save --global

Done, use it‌! Typescript won't complain anymore:

window.MyNamespace = window.MyNamespace || {};

If you are using Typescript 3.x, you may be able to omit the declare global part in the other answers and instead just use:

interface Window {
  someValue: string
  another: boolean
}

This worked with me when using Typescript 3.3, WebPack and TSLint.

Typscript does not perform typecheck on string properties.

window["newProperty"] = customObj;

Ideally, the global variable scenario should be avoided. I use it sometimes to debug an object in browser console.

For reference (this is the correct answer):

Inside a .d.ts definition file

type MyGlobalFunctionType = (name: string) => void

If you work in the browser, you add members to the browser's window context by reopening Window's interface:

interface Window {
  myGlobalFunction: MyGlobalFunctionType
}

Same idea for NodeJS:

declare module NodeJS {
  interface Global {
    myGlobalFunction: MyGlobalFunctionType
  }
}

Now you declare the root variable (that will actually live on window or global)

declare const myGlobalFunction: MyGlobalFunctionType;

Then in a regular .ts file, but imported as side-effect, you actually implement it:

global/* or window */.myGlobalFunction = function (name: string) {
  console.log("Hey !", name);
};

And finally use it elsewhere in the codebase, with either:

global/* or window */.myGlobalFunction("Kevin");

myGlobalFunction("Kevin");

Make a custom interface extends the Window and add your custom property as optional.

Then, let the customWindow that use the custom interface, but valued with the original window.

It's worked with the typescript@3.1.3.

interface ICustomWindow extends Window {
  MyNamespace?: any
}

const customWindow:ICustomWindow = window;

customWindow.MyNamespace = customWindow.MyNamespace {} 

For those who want to set a computed or dynamic property on the window object, you'll find that not possible with the declare global method. To clarify for this use case

window[DynamicObject.key] // Element implicitly has an 'any' type because type Window has no index signature

You might attempt to do something like this

declare global {
  interface Window {
    [DyanmicObject.key]: string; // error RIP
  }
}

The above will error though. This is because in Typescript, interfaces do not play well with computed properties and will throw an error like

A computed property name in an interface must directly refer to a built-in symbol

To get around this, you can go with the suggest of casting window to <any> so you can do

(window as any)[DynamicObject.key]

I wanted to use this in an Angular (6) library today and it took me a while to get this to work as expected.

In order for my library to use declarations I had to use the d.ts extention for the file that declares the new properties of the global object.

So in the end, the file ended up with something like:

/path-to-angular-workspace/angular-workspace/projects/angular-library/src/globals.d.ts

Once created, don't forget to expose it in your public_api.ts.

That did it for me. Hope this helps.

First you need to declare the window object in current scope.
Because typescript would like to know the type of the object.
Since window object is defined somewhere else you can not redefine it.
But you can declare it as follows:-

declare var window: any;

This will not redefine the window object or it will not create another variable with name window.
This means window is defined somewhere else and you are just referencing it in current scope.

Then you can refer to your MyNamespace object simply by:-

window.MyNamespace

Or you can set the new property on window object simply by:-

window.MyNamespace = MyObject

And now the typescript won't complain.

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