Question

I am passing 2 imageviews to the next view using a segue and only one of the images is being shown. I can't find a fix for this anywhere.

Code for the segue:

-(void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {

    if ([segue.identifier isEqual:@"CloudyBlue"]) {

        Level1_4inch_White *dest = [segue destinationViewController];
        CloudyBlue.frame = CGRectMake(78, 277, 139, 100);
        CloudyBlue1.frame = CGRectMake(363, 277, 139, 100);
        [dest.view addSubview:CloudyBlue];
        [dest.view addSubview:CloudyBlue1];

    }
}

UPDATE: As to one of the comments, here is what It looks like: There is suppose to be another eye on the left.

enter image description here

EDIT:

 @interface WeatherEyeViewController_4inch_White : UIViewController {

    IBOutlet UIImageView *CloudyBlue;
    IBOutlet UIImageView *CloudyBlue1;

}

I figured it out! Instead of creating it like above. I create them like this and it works!

    UIImageView *CloudyBlue = [[UIImageView alloc] initWithFrame:CGRectMake(78, 277, 139, 100)];
    UIImageView *CloudyBlue1 = [[UIImageView alloc] initWithFrame:CGRectMake(363, 277, 139, 100)];
    [CloudyBlue setImage:[UIImage imageNamed:@"Cloudy-Eye-Blue.png"]];
    [CloudyBlue1 setImage:[UIImage imageNamed:@"Cloudy-Eye-Blue.png"]];
Was it helpful?

Solution 2

I figured it out! Instead of creating it like above. I create them like this and it works!

UIImageView *CloudyBlue = [[UIImageView alloc] initWithFrame:CGRectMake(78, 277, 139, 100)];
UIImageView *CloudyBlue1 = [[UIImageView alloc] initWithFrame:CGRectMake(363, 277, 139, 100)];
[CloudyBlue setImage:[UIImage imageNamed:@"Cloudy-Eye-Blue.png"]];
[CloudyBlue1 setImage:[UIImage imageNamed:@"Cloudy-Eye-Blue.png"]];

OTHER TIPS

Don't hardcore the frames using CGRectMake. Instead you should be setting the frames in the storyboard, or, rather, setting the frames by specifying the auto-layout constraints. By using auto-layout your views will change is suitable ways when the interface is rotated.

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