Question

I'm using C# in ASP.NET version 2. I'm trying to open an image file, read (and change) the XMP header, and close it back up again. I can't upgrade ASP, so WIC is out, and I just can't figure out how to get this working.

Here's what I have so far:

Bitmap bmp = new Bitmap(Server.MapPath(imageFile));

MemoryStream ms = new MemoryStream();

StreamReader sr = new StreamReader(Server.MapPath(imageFile));

*[stuff with find and replace here]*

byte[] data = ToByteArray(sr.ReadToEnd());

ms = new MemoryStream(data);

originalImage = System.Drawing.Image.FromStream(ms);

Any suggestions?

Was it helpful?

Solution

How about this kinda thing?

byte[] data = File.ReadAllBytes(path);
... find & replace bit here ...
File.WriteAllBytes(path, data);

Also, i really recommend against using System.Bitmap in an asp.net process, as it leaks memory and will crash/randomly fail every now and again (even MS admit this)

Here's the bit from MS about why System.Drawing.Bitmap isn't stable:

http://msdn.microsoft.com/en-us/library/system.drawing.aspx

"Caution: Classes within the System.Drawing namespace are not supported for use within a Windows or ASP.NET service. Attempting to use these classes from within one of these application types may produce unexpected problems, such as diminished service performance and run-time exceptions."

OTHER TIPS

Part 1 of the XMP spec 2012, page 10 specifically talks about how to edit a file in place without needing to understand the surrounding format (although they do suggest this as a last resort). The embedded XMP packet looks like this:

<?xpacket begin="■" id="W5M0MpCehiHzreSzNTczkc9d"?>
    ... the serialized XMP as described above: ...
    <x:xmpmeta xmlns:x="adobe:ns:meta/">
    <rdf:RDF xmlns:rdf= ...>
        ...
    </rdf:RDF>
    </x:xmpmeta>
    ... XML whitespace as padding ...
<?xpacket end="w"?>

In this example, ‘■’ represents the Unicode “zero width non-breaking space character” (U+FEFF) used as a byte-order marker.

The (XMP Spec 2010, Part 3, Page 12) also gives specific byte patterns (UTF-8, UTF16, big/little endian) to look for when scanning the bytes. This would complement Chris' answer about reading the file in as a giant byte stream.

You can use the following functions to read/write the binary data:

    public byte[] GetBinaryData(string path, int bufferSize)
    {
        MemoryStream ms = new MemoryStream();
        using (FileStream fs = File.Open(path, FileMode.Open, FileAccess.Read))
        {
            int bytesRead;
            byte[] buffer = new byte[bufferSize];
            while((bytesRead = fs.Read(buffer,0,bufferSize))>0)
            {
                ms.Write(buffer,0,bytesRead);
            }
        }
        return(ms.ToArray());
    }

    public void SaveBinaryData(string path, byte[] data, int bufferSize)
    {
        using (FileStream fs = File.Open(path, FileMode.Create, FileAccess.Write))
        {
            int totalBytesSaved = 0;
            while (totalBytesSaved<data.Length)
            {
                int remainingBytes = Math.Min(bufferSize, data.Length - totalBytesSaved);
                fs.Write(data, totalBytesSaved, remainingBytes);
                totalBytesSaved += remainingBytes;
            }
        }
    }

However, loading entire images to memory would use quite a bit of RAM. I don't know much about XMP headers, but if possible you should:

  • Load only the headers in memory
  • Manipulate the headers in memory
  • Write the headers to a new file
  • Copy the remaining data from the original file
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