Question

For an Adobe AIR app (which is published since over a year in Apple App Store) I'm trying to submit an update using Application Loader, but get the following error:

ERROR ITMS-9000: "Invalid Code Signing. The executable 'Payload/XXX.app/XXX' must be signed with the certificate that is contained in the provisioning profile." at SoftwareAssets/SoftwareAsset (MZItmspSoftwareAssetPackage)

application loader screenshot

The app has been created with Flash Builder 4.7 and Apache Flex 4.11.0 and AIR 4.0:

apache flex installer

The app compiles and runs at my test device (iPhone 5c) just fine.

Why is it rejected by the Application Loader?

It could be something minor, like a missing icon or splash image...

Of course I have tried the obvious several times and revoked/created new certifcates and created new distribution provisioning profiles for the App Store.

Below is the excerpt from my XXX-app.xml:

<autoOrients>true</autoOrients>
<fullScreen>true</fullScreen>
<visible>true</visible>
<softKeyboardBehavior>none</softKeyboardBehavior>

<icon>
        <image16x16>assets/icons/icon-16x16.png</image16x16>
        <image29x29>assets/icons/icon-29x29.png</image29x29>
        <image32x32>assets/icons/icon-32x32.png</image32x32>
        <image36x36>assets/icons/icon-36x36.png</image36x36>
        <image48x48>assets/icons/icon-48x48.png</image48x48>
        <image57x57>assets/icons/icon-57x57.png</image57x57>
        <image72x72>assets/icons/icon-72x72.png</image72x72>
        <image114x114>assets/icons/icon-114x114.png</image114x114>
        <image128x128>assets/icons/icon-128x128.png</image128x128>
        <image512x512>assets/icons/icon-512x512.png</image512x512>

        <image50x50>assets/icons/icon-50x50.png</image50x50>
        <image58x58>assets/icons/icon-58x58.png</image58x58>
        <image76x76>assets/icons/icon-76x76.png</image76x76>
        <image100x100>assets/icons/icon-100x100.png</image100x100>
        <image120x120>assets/icons/icon-120x120.png</image120x120>
        <image144x144>assets/icons/icon-144x144.png</image144x144>
        <image152x152>assets/icons/icon-152x152.png</image152x152>
        <image1024x1024>assets/icons/icon-1024x1024.png</image1024x1024>
</icon>

<iPhone>
<InfoAdditions><![CDATA[
                <key>UIDeviceFamily</key>
                <array>
                        <string>1</string>
                        <string>2</string>
                </array>
                <key>UIViewControllerBasedStatusBarAppearance</key>
                <false/>
        ]]></InfoAdditions>
<requestedDisplayResolution>high</requestedDisplayResolution>
</iPhone>

<extensions>
        <extensionID>com.adobe.Vibration</extensionID>
        <extensionID>com.adobe.ane.gameCenter</extensionID>
    </extensions>
</application>

The splash images included in the .ipa file are:

Default-568h@2x.png
Default-Landscape.png
Default-Landscape@2x.png
Default-Portrait.png
Default-Portrait@2x.png
Default.png
Default@2x.png
Was it helpful?

Solution

You need you use the AIR 4.0 beta (selectable form the installer AIR menu).

One of the fixed issues is: Bug 3686074: [APPLE][XCODE5] New apps and app updates submitted to the App Store must be built with the latest version of Xcode 5 from Feb1

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