Question

I have a PC with a good CPU but slow GPU (integrated graphics card). I have noticed that some commercial games work much better using their software renderers instead of OpenGL or DirectX. I am making a Java app that will use JOGL/LWJGL to access OpenGL. To enable a software rendering option, should I look at a pure-Java software renderer, or native software-only OpenGL implementations?

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Solution

You can install Mesa 3D. This OSS project supplies an OpenGL driver for Windows which is based on a software renderer.

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