Question

With the announcement of iOS 8, Apple has added some great new features with the SpriteKit framework. The highlights of these include:

  • OpenGL ES shaders and lighting
  • Physics fields using SKFieldNode
  • Physics bodies with per-pixel collision masks
  • And many more

My question is, will a game made using these features run on iOS 7?

Was it helpful?

Solution

It's simple to give a general answer. If you look in any class of the Sprite Kit Framework Reference, or any Apple Framework for that matter, you'll find a paragraph named Availability:

enter image description here

Every description for every method and property of a class has this mentioned. If you were to use above method or property in your code, your app is going to run (without crashing) only on devices running iOS 7.1.

Armed with that knowledge I'm certain you'll find the answer to your question. In general and if in doubt, if it's a new feature of a new iOS version the answer is no, it's not going to be backwards compatible unless stated otherwise in the class reference.

OTHER TIPS

No, all these updates will only be available on iOS 8 onwards.

Licensed under: CC-BY-SA with attribution
Not affiliated with StackOverflow
scroll top