Question

I have a few questions about this after reading the iPhone documentation on it:

  1. Does this take the audio being played and save it to a buffer so it can be written to a file?
  2. If so does the audio being played have to be played using a playback audio queue or can it be played via a higher level class such as AVAudioPlayer.
  3. Can anyone point me in the direction of some sample code or further help than the docs.

Thanks

Was it helpful?

Solution

  1. Yes
  2. Pretty sure you need to use a/the playback audio queue.
  3. This Apple QA points to a file called aqrender.cpp which implements point 1.
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