Question

I'm using this tutorial, but the font isn't antialiased. The font size is big, so it should antialiased it, but it doesn't. Do I need to enable something in openGL to make it antialiased?

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Solution

This really depend on the library which you use to render the fonts. See here for hints how to get proper rendering quality.

OTHER TIPS

I'm a fan of this system. Works quite well when transliterated to C++.

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