Question

Simple as the title states: Can you use only Java commands to take a screenshot and save it? Or, do I need to use an OS specific program to take the screenshot and then grab it off the clipboard?

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Solution

Believe it or not, you can actually use java.awt.Robot to "create an image containing pixels read from the screen." You can then write that image to a file on disk.

I just tried it, and the whole thing ends up like:

Rectangle screenRect = new Rectangle(Toolkit.getDefaultToolkit().getScreenSize());
BufferedImage capture = new Robot().createScreenCapture(screenRect);
ImageIO.write(capture, "bmp", new File(args[0]));

NOTE: This will only capture the primary monitor. See GraphicsConfiguration for multi-monitor support.

OTHER TIPS

I never liked using Robot, so I made my own simple method for making screenshots of JFrame objects:

public static final void makeScreenshot(JFrame argFrame) {
    Rectangle rec = argFrame.getBounds();
    BufferedImage bufferedImage = new BufferedImage(rec.width, rec.height, BufferedImage.TYPE_INT_ARGB);
    argFrame.paint(bufferedImage.getGraphics());

    try {
        // Create temp file
        File temp = File.createTempFile("screenshot", ".png");

        // Use the ImageIO API to write the bufferedImage to a temporary file
        ImageIO.write(bufferedImage, "png", temp);

        // Delete temp file when program exits
        temp.deleteOnExit();
    } catch (IOException ioe) {
        ioe.printStackTrace();
    }
}

If you'd like to capture all monitors, you can use the following code:

GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
GraphicsDevice[] screens = ge.getScreenDevices();

Rectangle allScreenBounds = new Rectangle();
for (GraphicsDevice screen : screens) {
    Rectangle screenBounds = screen.getDefaultConfiguration().getBounds();

    allScreenBounds.width += screenBounds.width;
    allScreenBounds.height = Math.max(allScreenBounds.height, screenBounds.height);
}

Robot robot = new Robot();
BufferedImage screenShot = robot.createScreenCapture(allScreenBounds);
public void captureScreen(String fileName) throws Exception {
   Dimension screenSize = Toolkit.getDefaultToolkit().getScreenSize();
   Rectangle screenRectangle = new Rectangle(screenSize);
   Robot robot = new Robot();
   BufferedImage image = robot.createScreenCapture(screenRectangle);
   ImageIO.write(image, "png", new File(fileName));
}
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Rectangle;
import java.awt.Robot;
import java.awt.Toolkit;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.image.BufferedImage;
import java.io.File; 
import javax.imageio.ImageIO;
import javax.swing.*;  

public class HelloWorldFrame extends JFrame implements ActionListener {

JButton b;
public HelloWorldFrame() {
    this.setVisible(true);
    this.setLayout(null);
    b = new JButton("Click Here");
    b.setBounds(380, 290, 120, 60);
    b.setBackground(Color.red);
    b.setVisible(true);
    b.addActionListener(this);
    add(b);
    setSize(1000, 700);
}
public void actionPerformed(ActionEvent e)
{
    if (e.getSource() == b) 
    {
        this.dispose();
        try {
            Thread.sleep(1000);
            Toolkit tk = Toolkit.getDefaultToolkit(); 
            Dimension d = tk.getScreenSize();
            Rectangle rec = new Rectangle(0, 0, d.width, d.height);  
            Robot ro = new Robot();
            BufferedImage img = ro.createScreenCapture(rec);
            File f = new File("myimage.jpg");//set appropriate path
            ImageIO.write(img, "jpg", f);
        } catch (Exception ex) {
            System.out.println(ex.getMessage());
        }
    }
}

public static void main(String[] args) {
    HelloWorldFrame obj = new HelloWorldFrame();
}
}
GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();  
GraphicsDevice[] screens = ge.getScreenDevices();       
Rectangle allScreenBounds = new Rectangle();  
for (GraphicsDevice screen : screens) {  
       Rectangle screenBounds = screen.getDefaultConfiguration().getBounds();        
       allScreenBounds.width += screenBounds.width;  
       allScreenBounds.height = Math.max(allScreenBounds.height, screenBounds.height);
       allScreenBounds.x=Math.min(allScreenBounds.x, screenBounds.x);
       allScreenBounds.y=Math.min(allScreenBounds.y, screenBounds.y);
      } 
Robot robot = new Robot();
BufferedImage bufferedImage = robot.createScreenCapture(allScreenBounds);
File file = new File("C:\\Users\\Joe\\Desktop\\scr.png");
if(!file.exists())
    file.createNewFile();
FileOutputStream fos = new FileOutputStream(file);
ImageIO.write( bufferedImage, "png", fos );

bufferedImage will contain a full screenshot, this was tested with three monitors

You can use java.awt.Robot to achieve this task.

below is the code of server, which saves the captured screenshot as image in your Directory.

import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import java.net.ServerSocket;
import java.net.Socket;
import java.net.SocketTimeoutException;
import java.sql.SQLException;
import java.text.DateFormat;
import java.text.SimpleDateFormat;
import java.util.Date;

import javax.imageio.ImageIO;

public class ServerApp extends Thread
{
       private ServerSocket serverSocket=null;
       private static Socket server = null;
       private Date date = null;
       private static final String DIR_NAME = "screenshots";

   public ServerApp() throws IOException, ClassNotFoundException, Exception{
       serverSocket = new ServerSocket(61000);
       serverSocket.setSoTimeout(180000);
   }

public void run()
   {
       while(true)
      {
           try
           {
              server = serverSocket.accept();
              date = new Date();
                  DateFormat dateFormat = new SimpleDateFormat("_yyMMdd_HHmmss");
              String fileName = server.getInetAddress().getHostName().replace(".", "-");
              System.out.println(fileName);
              BufferedImage img=ImageIO.read(ImageIO.createImageInputStream(server.getInputStream()));
              ImageIO.write(img, "png", new File("D:\\screenshots\\"+fileName+dateFormat.format(date)+".png"));
              System.out.println("Image received!!!!");
              //lblimg.setIcon(img);
          }
         catch(SocketTimeoutException st)
         {
               System.out.println("Socket timed out!"+st.toString());
 //createLogFile("[stocktimeoutexception]"+stExp.getMessage());
                  break;
             }
             catch(IOException e)
             {
                  e.printStackTrace();
                  break;
         }
         catch(Exception ex)
        {
              System.out.println(ex);
        }
      }
   }

   public static void main(String [] args) throws IOException, SQLException, ClassNotFoundException, Exception{
          ServerApp serverApp = new ServerApp();
          serverApp.createDirectory(DIR_NAME);
          Thread thread = new Thread(serverApp);
            thread.start();
   }

private void createDirectory(String dirName) {
    File newDir = new File("D:\\"+dirName);
    if(!newDir.exists()){
        boolean isCreated = newDir.mkdir();
    }
 }
} 

And this is Client code which is running on thread and after some minutes it is capturing the screenshot of user screen.

package com.viremp.client;

import java.awt.AWTException;
import java.awt.Dimension;
import java.awt.Rectangle;
import java.awt.Robot;
import java.awt.Toolkit;
import java.awt.image.BufferedImage;
import java.io.IOException;
import java.net.Socket;
import java.util.Random;

import javax.imageio.ImageIO;

public class ClientApp implements Runnable {
    private static long nextTime = 0;
    private static ClientApp clientApp = null;
    private String serverName = "192.168.100.18"; //loop back ip
    private int portNo = 61000;
    //private Socket serverSocket = null;

    /**
     * @param args
     * @throws InterruptedException 
     */
    public static void main(String[] args) throws InterruptedException {
        clientApp = new ClientApp();
        clientApp.getNextFreq();
        Thread thread = new Thread(clientApp);
        thread.start();
    }

    private void getNextFreq() {
        long currentTime = System.currentTimeMillis();
        Random random = new Random();
        long value = random.nextInt(180000); //1800000
        nextTime = currentTime + value;
        //return currentTime+value;
    }

    @Override
    public void run() {
        while(true){
            if(nextTime < System.currentTimeMillis()){
                System.out.println(" get screen shot ");
                try {
                    clientApp.sendScreen();
                    clientApp.getNextFreq();
                } catch (AWTException e) {
                    // TODO Auto-generated catch block
                    System.out.println(" err"+e);
                } catch (IOException e) {
                    // TODO Auto-generated catch block
                    e.printStackTrace();
                } catch(Exception e){
                    e.printStackTrace();
                }

            }
            //System.out.println(" statrted ....");
        }

    }

    private void sendScreen()throws AWTException, IOException {
           Socket serverSocket = new Socket(serverName, portNo);
             Toolkit toolkit = Toolkit.getDefaultToolkit();
             Dimension dimensions = toolkit.getScreenSize();
                 Robot robot = new Robot();  // Robot class 
                 BufferedImage screenshot = robot.createScreenCapture(new Rectangle(dimensions));
                 ImageIO.write(screenshot,"png",serverSocket.getOutputStream());
                 serverSocket.close();
    }
}

Toolkit returns pixels based on PPI, as a result, a screenshot is not created for the entire screen when using PPI> 100% in Windows. I propose to do this:

DisplayMode displayMode = GraphicsEnvironment.getLocalGraphicsEnvironment().getScreenDevices()[0].getDisplayMode();
Rectangle screenRectangle = new Rectangle(displayMode.getWidth(), displayMode.getHeight());
BufferedImage screenShot = new Robot().createScreenCapture(screenRectangle);
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