Question

It seems obvious that some people have been able to figure out how to access the iPhone camera through the SDK (Spore Origins, for example). How can this be done?

Was it helpful?

Solution

You need to use the UIImagePickerController class, basically:

UIImagePickerController *picker = [[UIImagePickerController alloc] init];
picker.delegate = pickerDelegate
picker.sourceType = UIImagePickerControllerSourceTypeCamera

The pickerDelegate object above needs to implement the following method:

- (void)imagePickerController:(UIImagePickerController *)picker
           didFinishPickingMediaWithInfo:(NSDictionary *)info

The dictionary info will contain entries for the original, and the edited image, keyed with UIImagePickerControllerOriginalImage and UIImagePickerControllerEditedImage respectively. (see https://developer.apple.com/documentation/uikit/uiimagepickercontrollerdelegate and https://developer.apple.com/documentation/uikit/uiimagepickercontrollerinfokey for more details)

OTHER TIPS

Hmmmm.....Ever tried using an OverlayView? With this the camera might look customized but in actuality its just a view above it.

If the private API's are directly accessed it might result in the app being rejected by Apple. See if the below link helps.

link text

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