Question

I ran into a strange statement when working on a COBOL program from $WORK.

We have a paragraph that is opening a cursor (from DB2), and the looping over it until it hits an EOT (in pseudo code):

... working storage ...
01  I                       PIC S9(9) COMP VALUE ZEROS.
01  WS-SUB                  PIC S9(4) COMP VALUE 0.

... code area ...
PARA-ONE.                                                
    PERFORM OPEN-CURSOR
    PERFORM FETCH-CURSOR

    PERFORM VARYING I FROM 1 BY 1 UNTIL SQLCODE = DB2EOT                        
        do stuff here...
    END-PERFORM                                           

    COMPUTE WS-SUB = I + 0                            
    PERFORM CLOSE-CURSOR

    ... do another loop using WS-SUB ...

I'm wondering why that COMPUTE WS-SUB = I + 0 line is there. My understanding is that I will always at least be 1, because of the perform block above it (i.e., even if there is an EOT to start with, I will be set to one on that initial iteration).

Is that COMPUTE line even needed? Is it doing some implicit casting that I'm not aware of? Why would it be there? Why wouldn't you just MOVE I TO WS-SUB?

Was it helpful?

Solution

Call it stupid, but with some compilers (with the correct options in effect), given

 01  SIGNED-NUMBER   PIC S99 COMP-5 VALUE -1.
 01  UNSIGNED-NUMBER PIC  99 COMP-5.
      ... 
      MOVE SIGNED-NUMBER TO UNSIGNED-NUMBER
      DISPLAY UNSIGNED-NUMBER

results in: 255. But...

COMPUTE UNSIGNED-NUMBER = SIGNED-NUMBER + ZERO

results in: 1 (unsigned)

So to answer your question, this could be classified as a technique used cast signed numbers into unsigned numbers. However, in the code example you gave it makes no sense at all.

OTHER TIPS

Note that the definition of "I" was (likely) coded by one programmer and of WS-SUB by another (naming is different, VALUE clause is different for same purpose).

Programmer 2 looks like "old school": PIC S9(4), signed and taking up all the digits which "fit" in a half-word. The S9(9) is probably "far over the top" as per range of possible values, but such things concern Programmer 1 not at all.

Probably Programmer 2 had concerns about using an S9(9) COMP for something requiring (perhaps many) fewer than 9999 "things". "I'll be 'efficient' without changing the existing code". It seems to me unlikely that the field was ever defined as unsigned.

A COMP/COMP-4 with nine digits does have a performance penalty when used for calculations. Try "ADD 1" to a 9(9) and a 9(8) and a 9(10) and compare the generated code. If you can have nine digits, define with 9(10), otherwise 9(8), if you need a fullword.

Programmer 2 knows something of this.

The COMPUTE with + 0 is probably deliberate. Why did Programmer 2 use the COMPUTE like that (the original question)?

Now it is going to get complicated.

There are two "types" of "binary" fields on the Mainframe: those which will contain values limited by the PICture clause (USAGE BINARY, COMP and COMP-4); those which contain values limited by the field size (USAGE COMP-5).

With BINARY/COMP/COMP-4, the size of the field is determined from the PICture, and so are the values that can be held. PIC 9(4) is a halfword, with a maxiumum value of 9999. PIC S9(4) a halfword with values -9999 through +9999.

With COMP-5 (Native Binary), the PICture just determines the size of the field, all the bits of the field are relevant for the value of the field. PIC 9(1) to 9(4) define halfwords, pic 9(5) to 9(9) define fullwords, and 9(10) to 9(18) define doublewords. PIC 9(1) can hold a maximum of 65535, S9(1) -32,768 through +32,767.

All well and good. Then there is compiler option TRUNC. This has three options. STD, the default, BIN and OPT.

BIN can be considered to have the most far-reaching affect. BIN makes BINARY/COMP/COMP-4 behave like COMP-5. Everything becomes, in effect, COMP-5. PICtures for binary fields are ignored, except in determining the size of the field (and, curiously, with ON SIZE ERROR, which "errors" when the maxima according to the PICture are exceeded). Native Binary, in IBM Enterprise Cobol, generates, in the main, though not exclusively, the "slowest" code. Truncation is to field size (halfword, fullword, doubleword).

STD, the default, is "standard" truncation. This truncates to "PICture". It is therefore a "decimal" truncation.

OPT is for "performance". With OPT, the compiler truncates in whatever way is the most "performant" for a particular "code sequence". This can mean intermediate values and final values may have "bits set" which are "outside of the range" of the PICture. However, when used as a source, a binary field will always only reflect the value specified by the PICture, even if there are "excess" bits set.

It is important when using OPT that all binary fields "conform to PICture" meaning that code must never rely on bits which are set outside the PICture definition.

Note: Even though OPT has been used, the OPTimizer (OPT(STD) or OPT(FULL)) can still provide further optimisations.

This is all well and good.

However, a "pickle" can readily ensue if you "mix" TRUNC options, or if the binary definition in a CALLing program is not the same as in the CALLed program. The "mix" can occur if modules within the same run-unit are compiled with different TRUNC options, or if a binary field on a file is written with one TRUNC option and later read with another.

Now, I suspect Programmer 2 encountered something like this: Either, with TRUNC(OPT) they noticed "excess bits" in a field and thought there was a need to deal with them, or, through the "mix" of options in a run-unit or "across file usage" they noticed "excess bits" where there would be a need to do something about it (which was to "remove the mix").

Programmer 2 developed the COMPUTE A = B + 0 to "deal" with a particular problem (perceived or actual) and then applied it generally to their work.

This is a "guess", or, better, a "rationalisation" which works with the known information.

It is a "fake" fix. There was either no problem (the normal way that TRUNC(OPT) works) or the correct resolution was "normalisation" of the TRUNC option across modules/file use.

I do not want loads of people now rushing off and putting COMPUTE A = B + 0 in their code. For a start, they don't know why they are doing it. For a continuation it is the wrong thing to do.

Of course, do not just remove the "+ 0" from any of these that you find. If there is a "mix" of TRUNCs, a program may stop "working".

There is one situation in which I have used "ADD ZERO" for a BINARY/COMP/COMP-4. This is in a "Mickey Mouse" program, a program with no purpose but to try something out. Here I've used it as a method to "trick" the optimizer, as otherwise the optimizer could see unchanging values so would generate code to use literal results as all values were known at compile time. (A perhaps "neater" and more flexible way to do this which I picked up from PhilinOxford, is to use ACCEPT for the field). This is not the case, for certain, with the code in question.

I wonder if a testing version of the sources ever had

COMPUTE WS-SUB = I + 0
    ON SIZE ERROR
        DISPLAY "WS-SUB overflow"
        STOP RUN
END-COMPUTE

with the range test discarded when the developer was satisfied and cleaning up? MOVE doesn't allow declarative SIZE statements. That's as much of a reason as I could see. Or perhaps developer habit of using COMPUTE to move, as a subtle reminder to question the need for defensive code at every step? And perhaps not knowing, as Joe pointed out, the SIZE clause would be just as effective without the + 0? Or a maintainer struggled with off by one errors and there was a corrective change from 1 to 0 after testing?

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