Question

In a quest for an answer whether to go for native iPhone development Vs hybrid HTML5/CSS/JS development (coming from some Android experience), I'd like to understand the following about appMobi framework:

  1. With appMobi XDK, which I can download for free, and without paying any particular online service, will I be able to build and obtain an Android package ready for Android Market, and an iPhone package ready for AppStore?

  2. Same question as before, but with PhoneGap XDK: download it for free, no cloud services fee, and still be able to obtain app packages ready for respective stores?

I've been through several appMobi tutorials, FAQ and forum threads. But those two points are not really clear to me anyway. I must say I started to look at this just during the days appMobi was going through quite a change (open sourcing, free/paid online build, etc.) so I've found some contrasting fresh/old information at the time. I've also digged here on SO, but with no luck.

I understand that their pricing is actually not that exaggerated, but at the moment I'd like to try out the whole journey from development up to publishing on store. I might go for paid services later on.

Edit: For clarification, here I'm not considering Google/Apple marketplace subscription costs. When I say free I'm referring just to the appMobi side of things.

TA

Was it helpful?

Solution

Ian from AppMobi here. Hopefully I can answer your questions.

First, Google and Appple have their own costs to submit to the app store. For Android, it's $25, for iOS it's $99. These are a requirement to submit to the appstores and not associated with AppMobi. If you were to use the native SDK's or any other tool, you are still required to pay these costs.

Now, for the cost of AppMobi. If you are using the AppMobi XDK (not Phonegap or GameXDK), then the cost to build is nothing. You can build an Android or iOS app for free. What we charge for is cloud services, like push messaging, stats, etc.

PhonegapXDK and GameXDK do require what we call "pro packs" to build. This is because we offer additional functionality not found in our base XDK or base containers.

OTHER TIPS

You don't have to pay anything for Android market. But you still need to pay $99 for Apple developer program to push your iPhone app in App store.

Licensed under: CC-BY-SA with attribution
Not affiliated with StackOverflow
scroll top