Mask white color out of PNG image on iPhone
Question
I know that there are already 2 relevant posts on that, but it's not clear...
So the case is this...:
I have a UIImage
which consists of a png
file requested from a url on the net.
Is it possible to mask out the white color so it becomes transparent?
Everything I have tried so far with CGImageCreateWithMaskingColors
, returns a white image...
Any help guys would be precious :)
Solution
Ok since I found a solution and it's working fine, I am answering my question and I really believe that this will be useful to many people having the same need.
First of all I thought that would be nice to extend my UIImages
via a category:
UIImage+Utils.h
#import <UIKit/UIKit.h>
@interface UIImage (Utils)
- (UIImage*)imageByClearingWhitePixels;
@end
UIImage+Utils.m
#import "UIImage+Utils.h"
@implementation UIImage (Utils)
#pragma mark Private Methods
- (CGImageRef) CopyImageAndAddAlphaChannel:(CGImageRef) sourceImage {
CGImageRef retVal = NULL;
size_t width = CGImageGetWidth(sourceImage);
size_t height = CGImageGetHeight(sourceImage);
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
CGContextRef offscreenContext = CGBitmapContextCreate(NULL, width, height, 8, 0, colorSpace, kCGImageAlphaPremultipliedFirst);
if (offscreenContext != NULL) {
CGContextDrawImage(offscreenContext, CGRectMake(0, 0, width, height), sourceImage);
retVal = CGBitmapContextCreateImage(offscreenContext);
CGContextRelease(offscreenContext);
}
CGColorSpaceRelease(colorSpace);
return retVal;
}
- (UIImage *) getMaskedArtworkFromPicture:(UIImage *)image withMask:(UIImage *)mask{
UIImage *maskedImage;
CGImageRef imageRef = [self CopyImageAndAddAlphaChannel:image.CGImage];
CGImageRef maskRef = mask.CGImage;
CGImageRef maskToApply = CGImageMaskCreate(CGImageGetWidth(maskRef),CGImageGetHeight(maskRef),CGImageGetBitsPerComponent(maskRef),CGImageGetBitsPerPixel(maskRef),CGImageGetBytesPerRow(maskRef),CGImageGetDataProvider(maskRef), NULL, NO);
CGImageRef masked = CGImageCreateWithMask(imageRef, maskToApply);
maskedImage = [UIImage imageWithCGImage:masked];
CGImageRelease(imageRef);
CGImageRelease(maskToApply);
CGImageRelease(masked);
return maskedImage;
}
#pragma mark Public Methods
- (UIImage*)imageByClearingWhitePixels{
//Copy image bitmaps
float originalWidth = self.size.width;
float originalHeight = self.size.height;
CGSize newSize;
newSize = CGSizeMake(originalWidth, originalHeight);
UIGraphicsBeginImageContext( newSize );
[self drawInRect:CGRectMake(0,0,newSize.width,newSize.height)];
UIImage* newImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
//Clear white color by masking with self
newImage = [self getMaskedArtworkFromPicture:newImage withMask:newImage];
return newImage;
}
@end
Finally, I am able to use it like this: (After I have imported UIImage+Utils.h
of course)
UIImage *myImage = [...]; //A local png file or a file from a url
UIImage *myWhitelessImage = [myImage imageByClearingWhitePixels]; // Hooray!
OTHER TIPS
It is not really possible, at least no easy way, certainly no API call. It is basically an image editing problem usually done with Photoshop. Most images that have a transparent background were created that way.