Question

def CreateGUI():
    WinCreate=Toplevel(master)
    WinCreate.attributes("-toolwindow",1)
    WinCreate.resizable(0,0)
    WinCreate.transient(master)
    WinCreate.grab_set()
    sideframe=Frame(WinCreate,bd=2,relief=GROOVE)
    Label(WinCreate,text="                        logbook                         ",fg="White",bg="#3b5998",font=("RoyalBavarian",20)).pack(side=TOP,fill=X)
    Label(sideframe,text="Name: ",fg="Black",font=("Tahoma",12)).grid(row=0,column=0,sticky=E)
    Label(sideframe,text="Age: ",fg="Black",font=("Tahoma",12)).grid(row=1,column=0,sticky=E)
    Label(sideframe,text="Gender: ",fg="Black",font=("Tahoma",12)).grid(row=2,column=0,sticky=E)
    Label(sideframe,text="Eye Color: ",fg="Black",font=("Tahoma",12)).grid(row=3,column=0,sticky=E)
    txtName=Entry(sideframe)
    txtAge=Entry(sideframe)
    txtEye=Entry(sideframe)
    txtName.grid(row=0,column=1)
    txtAge.grid(row=1,column=1)
    var=StringVar(sideframe)
    var.set("Male")
    optGender=OptionMenu(sideframe,var,"Male","Female")
    optGender.grid(row=2,column=1)
    txtEye.grid(row=3,column=1)
    sideframe.pack(side=LEFT,pady=7,padx=7,ipady=3,ipadx=3)
    rightside=Frame(WinCreate,height=116,width=283)
    irighttop=Frame(rightside,bd=2,relief=GROOVE)
    irightbottom=Frame(rightside,bd=2,width=274,height=50,relief=GROOVE)
    Label(irighttop,text="Username: ",fg="Black",font=("Tahoma",12)).grid(row=0,column=0,sticky=E)
    Label(irighttop,text="Password: ",fg="Black",font=("Tahoma",12)).grid(row=1,column=0,sticky=E)
    Label(irighttop,text="Confirm Password: ",fg="Black",font=("Tahoma",12)).grid(row=2,column=0,sticky=E)
    txtUsername=Entry(irighttop)
    txtPassword=Entry(irighttop)
    txtConPass=Entry(irighttop)
    txtUsername.grid(row=0,column=1)
    txtPassword.grid(row=1,column=1)
    txtConPass.grid(row=2,column=1)
    irighttop.pack(side=TOP,ipady=3,ipadx=3)
    btnCreateFinal=Button(irightbottom,text="Create",fg="Black",command=Create(txtName,txtAge,txtEye,var,txtPassword,txtConPass,txtUsername))
    btnCancel=Button(irightbottom,text="Cancel",fg="Black")
    btnCreateFinal.pack(side=LEFT)
    btnCancel.pack(side=RIGHT)
    irightbottom.pack_propagate(0)
    irightbottom.pack(side=BOTTOM,ipady=3,ipadx=3)
    rightside.pack_propagate(0)
    rightside.pack(side=RIGHT)
def Create(txtName,txtAge,txtEye,var,txtPassword,txtConPass,txtUsername):
    choice='1'
    password="blank"
    conpassword="blank2"
    #----------------------
    name=txtName.get()
    age=txtAge.get()
    gender=var.get()
    eye=txtEye.get()
    password=txtPassword.get()
    conpassword=txtConPass.get()

My question here is how can I get data from the entry boxes if they are in another function? All the entry boxes are in CreateGUI() function. I thought to pass the variables txtName etc to the Create() function. Is this method correct?

Was it helpful?

Solution

GUI programming is usually done inside a class:

class SimpleApp(object):
    def createGUI(self):
        ...
        self.txtName=Entry(sideframe)
        self.txtName.grid(row=0,column=1)

    def create(self):
        ...
        name=self.txtName.get()

By making txtName an attribute of self, you can access its value in other methods with self.txtName. The other variables can be handled the same way.

OTHER TIPS

It is useful to give your Entry widgets a StringVar instance to store input.

  self.myStringVar = tk.StringVar()
  self.myEntryWidget = tk.Entry(self.myFrame,textvariable=self.myStringVar)
  self.myEntryWidget.grid(row=1,column=1)

Then in some other function you call:

  self.myStringVar.get()

This is all better off inside a class as it makes the GUI much easier to manage.

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