Question

I'm new to the world of game programming but wanted to build a simple physics-based game for the iPhone. Does anyone know of any tutorials for Cocos2D and/or Box2D on the iPhone? The documentation is kind of confusing.

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Solution

I found a few basic introductions to Cocos2D: http://www.bit-101.com/blog/?p=2138

However, they don't touch on any of the physics elements of Cocos2D.

Edit: Here's an even longer list I found, including at least one physics engine tutorial: http://www.alexcurylo.com/blog/2009/05/16/resources-cocos2d/

OTHER TIPS

Check these posts out for many useful resources:

Cocos2d Resources

water effect in cocos2d

Cocos2d + Box2d or Chipmunk

Hope these help!

There is no need to go to third party tutorials. Cocos2d itself contains code about BOX2x-TestBed. Check that code. You will find many example codes there

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