Question

I have simple CCAnimation loading from playlist, and when i test it on emulator everything is OK, but when test on device animation didn't play?

Can some body tell me where will be the problem?

Was it helpful?

Solution

Remember that device is key sensitive, so if your file real name is MyAnimation.png then loading myanimation.png works on the simulator but NOT on device.

Anyway, as YvesLeBorg said, some code or log will help.

OTHER TIPS

a bit of code would help, maybe a log from the device. Chances are either your plist or your texture did not make it to the device. Try 1) ensure your plist and texture are included in the target, 2) cleaning the target, build and run.

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