Question

I want to construct a 3D Maze tha will appear on the iPhone screen but not in the typical above-the maze view but in a Wolfenstein walking inside-around the maze fashion.. Excuse my terminology but I'm quite new to this :)

My questions are the following:

What tools should I use to build my 3d maze? XCode's OpenGl or Quartz Composer?

Given that I want a fairly simple design is there some even simpler tool I can use to design the maze and then import it in my Objective-C project to integrate user/iphone interaction to this?

More importantly though: Regarding the user's movement around the maze, it will involve some elaborate motion event handling and not your typical click left/front/back/right arrow to move around.. Does that affect in any way the tool I will be using to construct my maze or is this irrelevant?

Thanks in advance for any help!

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Solution

You could (and probably should) do it with Unity 3D. In fact, somebody already has.

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