Question

Hey, I'm looking for an archiving library that functions like GNU's tar, but without any dependencies. I need some sort of archiving format to manage resources in my game engine and am still iffy about rolling my own.

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Solution

Take a look at the BSD libarchive

OTHER TIPS

You mean for.. files? If yes I don't understand what's wrong with tar?

If you mean for your data structures (I see the question is tagged as C++) then try boost::serialization

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