Adding MoPub AdView (UIView) over a EAGLView in A Game cause EAGLView touch to be ignored?
Question
My touch on AdView doesn't propagate to EAGLView which is beneath current UIView. The touch are observed on UIView's TouchBegan methods.
How can I make this touch propagates to EAGLView beneath UIView?
Any help and suggestions would be very appreciated. Thanks in Advance.
Solution
I found the way to accomplish above task. We can always access number of views on _window view by following code :
viewsInWindow = [[self.view superview] subviews]
It gives the number of views on window view in arrays and you can access any view from array with
myEAGLView = [viewsInWindow objectAtIndex:0] // For first and so on for next views.
And then accomplish what you needs to do in ur desired view.
Hope this would help someone.
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