Is this Normal map correct
Question
I want to know whether this normal map i created is correct.. I was expecting where the object is planar, it should have pure blue color, no component of red or green color... But clearly this is not pure blue. I created this using 3DS autodesk 2011
Solution
Yes it looks ok. Since the components of the normal is in the range [-1, 1]
they need to be remapped to [0, 255]
before they can be stored in the normal map. This is done by:
remapped = (value * 0.5 + 0.5) * 255
For a normal of [0 1 0]
you get a value of [128 255 128]
.
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