Question

I am loading an external swf file using the following code:

  //add close button
  var reqButton:URLRequest = new URLRequest(btn_close);
  var loader2:Loader = new Loader();
  loader2.load(reqButton);
  addChild(loader2);

  loader2.addEventListener(MouseEvent.CLICK, closeInfoBubble);

  function closeInfoBubble(event:MouseEvent):void
  {
  infoClip.removeMarkerObject(infoBubble)
  infoBubble = null
  }

Here is the entire code for that .as file

package com.modestmaps
{
        import com.modestmaps.overlays.MarkerClip;

        import flash.display.Graphics;
        import flash.net.URLRequest;
        import flash.display.Loader;
        import flash.display.Shape;
        import flash.display.Sprite;
        import flash.filters.BlurFilter;
        import flash.geom.Matrix;
        import flash.geom.Rectangle;
        import flash.text.TextField;
        //import mx.core.Application;
        import mx.core.Application;
        import flash.events.MouseEvent;


public class InfoBubble extends Sprite
{
    private var btn_close:String = "http://www.cvcmaps.com/SabineParish/media/close_button.swf";
    public var textField:TextField;
    public var background:Shape;
    public var shadow:Shape;
    public var infoClip:MarkerClip;

    protected var map:InfoMap;
    //var infoClip:MarkerClip;
    public var infoBubble:InfoBubble;
    public function InfoBubble(urlLink:String)
    {
        //the name of my markers are set to the links of the swf files in which I want to load into the infobubble
        this.name = urlLink;
        this.mouseEnabled = false;
        this.mouseChildren = true;
        this.buttonMode=false;

        shadow = new Shape();
        shadow.filters = [ new BlurFilter(16, 16) ];
        shadow.transform.matrix = new Matrix(1, 0, -0.5, 0.5, 0, 0);   
        addChild(shadow);

        background = new Shape();
        addChild(background);

        textField = new TextField();
        textField.selectable = false;
        //the infobubble is still sized according to the textField.width and height
        //I don't know how to get the size of the loaded swf
        textField.width = textField.textWidth+432+4;
        textField.height = textField.textHeight+288+4;

        //add main swf
        var request:URLRequest = new URLRequest(urlLink);
        var loader:Loader = new Loader();
        loader.load(request);
        addChild(loader);

        //position the main swf
        //current measurements of swf file w432 h288
        loader.y = -288 - 37;
        loader.x = mx.core.FlexGlobals.topLevelApplication.LBloaderX;

        //add close button
        var reqButton:URLRequest = new URLRequest(btn_close);
        var loader2:Loader = new Loader();
        loader2.load(reqButton);
        addChild(loader2);

        loader2.addEventListener(MouseEvent.CLICK, closeInfoBubble);

        function closeInfoBubble(event:MouseEvent):void
        {
        infoClip.removeMarkerObject(infoBubble)
        infoBubble = null
        }
        //position the closebutton swf
        //current measurements of closebutton swf file w18 h18
        loader2.y = -286 - 37;
        loader2.x = mx.core.FlexGlobals.topLevelApplication.LBloader2X;

        // remember that things in marker clips are positioned with (0,0) at the given location
        textField.y = -textField.height - 35;
        textField.x = -10;

        //I need to find out how to detect the width and height of the swf file loaded into loader2
        //instead of the size of the textField
        var rect:Rectangle = textField.getRect(this);

        // get your graph paper ready, here's a "speech bubble"
        background.graphics.beginFill(0x12345);
        shadow.graphics.beginFill(0x000000);

        for each (var g:Graphics in [ background.graphics, shadow.graphics ] ) {
            g.moveTo(rect.left, rect.top);
            g.lineTo(rect.right, rect.top);
            g.lineTo(rect.right, rect.bottom);
            g.lineTo(rect.left+15, rect.bottom);
            g.lineTo(rect.left+10, rect.bottom+15);
            g.lineTo(rect.left+5, rect.bottom);
            g.lineTo(rect.left, rect.bottom);
            g.lineTo(rect.left, rect.top);
            g.endFill();
        } 
    }
    }
}

Question 1: Once the loader loads my image, and I click on it, nothing is happening. Am I supposed to be adding the EventListener to the loader or something else?

Question 2: How can I detect the height and width of the swf file in the loader?

Was it helpful?

Solution

To detect when the swf is loaded, use

loader.contentLoaderInfo.addEventListener(Event.COMPLETE, itemLoaded);

you can listen to other events but you have to use the loader's "contentLoaderInfo" property as this references the object that dispatches the events.

Hope this helps!

OTHER TIPS

1) There is no problems of adding the MouseEvent to the loader, there must have another problem somewhere is the image loaded on the same domain ? Is a parent eating all the event or have a mouseChildren set to false ?

2) For the dimension of the content, once loaded you can do

loader2.content.width and loader2.content.height

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