Question

I'm using VT.Background to display a background image in VT with a few columns.
But I can't find a way to use different colors for cells because they hide the background image.

I have tried to use OnBeforeItemErase but if I useEraseAction := eaColor the background bitmap area on the cell is also being painted, if I use eaDefault the color is not being applied.

Any idea how this can be done?

Was it helpful?

Solution

Just an attempt to guess if that's what you are looking for:

Update:
Added a color blending function for non MMX CPU machines.

procedure ColorBlend(const ACanvas: HDC; const ARect: TRect;
  const ABlendColor: TColor; const ABlendValue: Integer);
var
  DC: HDC;
  Brush: HBRUSH;
  Bitmap: HBITMAP;
  BlendFunction: TBlendFunction;
begin
  DC := CreateCompatibleDC(ACanvas);
  Bitmap := CreateCompatibleBitmap(ACanvas, ARect.Right - ARect.Left,
    ARect.Bottom - ARect.Top);
  Brush := CreateSolidBrush(ColorToRGB(ABlendColor));
  try
    SelectObject(DC, Bitmap);
    Windows.FillRect(DC, Rect(0, 0, ARect.Right - ARect.Left,
      ARect.Bottom - ARect.Top), Brush);
    BlendFunction.BlendOp := AC_SRC_OVER;
    BlendFunction.BlendFlags := 0;
    BlendFunction.AlphaFormat := 0;
    BlendFunction.SourceConstantAlpha := ABlendValue;
    Windows.AlphaBlend(ACanvas, ARect.Left, ARect.Top,
      ARect.Right - ARect.Left, ARect.Bottom - ARect.Top, DC, 0, 0,
      ARect.Right - ARect.Left, ARect.Bottom - ARect.Top, BlendFunction);
  finally
    DeleteObject(Brush);
    DeleteObject(Bitmap);
    DeleteDC(DC);
  end;
end;

procedure TForm1.VirtualStringTree1BeforeCellPaint(Sender: TBaseVirtualTree;
  TargetCanvas: TCanvas; Node: PVirtualNode; Column: TColumnIndex;
  CellPaintMode: TVTCellPaintMode; CellRect: TRect; var ContentRect: TRect);
var
  BlendColor: TColor;
  BlendValue: Integer;
begin
  if CellPaintMode = cpmPaint then
  begin
    case Column of
      0: BlendColor := $000080FF;
      1: BlendColor := $0046C2FF;
      2: BlendColor := $0046F5FF;
    end;
    BlendValue := 145;
    if not VirtualTrees.MMXAvailable then
      ColorBlend(TargetCanvas.Handle, CellRect, BlendColor, BlendValue)
    else
      VirtualTrees.Utils.AlphaBlend(0, TargetCanvas.Handle, CellRect, Point(0, 0),
        bmConstantAlphaAndColor, BlendValue, ColorToRGB(BlendColor));
  end;
end;

Preview of the code above:

enter image description here

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