Question

My audio-analysis function responds better on the iPad (2) than the iPhone (4). It seems sensitive to softer sounds on the iPad, whereas the iPhone requires much louder input to respond properly. Whether this is because of mic placement, different components, different software configurations or some other factor, I'd like to be able to control for it in my app.

Obviously I could just multiply all of my audio samples to programmatically apply gain. Of course that has a software cost too, so:

Is it possible to control the mic's gain from software in iOS, similarly to how it is in MacOS? I can't find any documentation on this but I'm hoping I'm just missing it somehow.

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Solution

On ios6+ you can use AVAudioSession properties

        CGFloat gain = sender.value;
        NSError* error;
        self.audioSession = [AVAudioSession sharedInstance];
        if (self.audioSession.isInputGainSettable) {
            BOOL success = [self.audioSession setInputGain:gain 
                                                     error:&error];
               if (!success){} //error handling
        } else {
            NSLog(@"ios6 - cannot set input gain");
        }               

On ios5 you can get/set audio input gain properties using AudioSession functions

    UInt32 ui32propSize = sizeof(UInt32);
    UInt32 f32propSize = sizeof(Float32);
    UInt32 inputGainAvailable = 0;
    Float32 inputGain = sender.value;


    OSStatus err = 
        AudioSessionGetProperty(kAudioSessionProperty_InputGainAvailable
                            , &ui32propSize
                            , &inputGainAvailable);

    if (inputGainAvailable) {
    OSStatus err = 
        AudioSessionSetProperty(kAudioSessionProperty_InputGainScalar
                             , sizeof(inputGain)
                             , &inputGain);
    } else {
        NSLog(@"ios5 - cannot set input gain");
    }
    OSStatus err = 
        AudioSessionGetProperty(kAudioSessionProperty_InputGainScalar
                              , &f32propSize
                              , &inputGain);
    NSLog(@"inputGain: %0.2f",inputGain);

(error handling omitted)

As you are interested in controlling input gain, you may also want to disable automatic gain control by setting the audio session mode to AVAudioSessionModeMeasurement (ios5+6)

[self.audioSession setMode:AVAudioSessionModeMeasurement
                     error:nil];
NSLog(@"mode:%@",self.audioSession.mode);

These settings are fairly hardware-specific so availability cannot be assumed. For example, I can alter the gain on iPhone3GS/ios6 and iPhone4S/ios5.1, but not on ipadMini/ios6.1. I can disable AGC on the iPhone3G and the iPad mini, but not the iPhone4S.

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