Question

I've recently started using SFML and noticed that there aren't any kinds of "FreeResource" methods provided. For example, sf::Font has a function called LoadFromFile, but no functions to release the resource.

I thought this was very odd. Am I missing something? Is my only option to create an sf::Font pointer and dynamically allocate and delete it?

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Solution

sf::Font stores its font data in a std::map called myGlyphs (see the source). When Font's destructor is called, everything in that map will be freed automatically (by the std::map destructor).

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