Question

I am trying to get real random values using boost::random libraries. This is my code:

#include <iostream>

#include <boost/random/uniform_real_distribution.hpp>
#include <boost/random/mersenne_twister.hpp>

boost::random::mt19937 eng = boost::random::mt19937();
boost::random::uniform_real_distribution<double> urd =
   boost::random::uniform_real_distribution<double>(0,20);

for (int i = 0; i <= 100; i++)
   std::cout << urd(eng) << std::endl;

But I get integer numbers between 0 and 20.

How can I do?

I also tried another engine:

#include <iostream>

#include <boost/random/uniform_real_distribution.hpp>
#include <boost/random/lagged_fibonacci.hpp>

boost::random::lagged_fibonacci607 eng = boost::random::lagged_fibonacci607();
boost::random::uniform_real_distribution<double> urd =
   boost::random::uniform_real_distribution<double>(0,20);

for (int i = 0; i <= 100; i++)
   std::cout << urd(eng) << std::endl;

But nothing... (always integer values)

Was it helpful?

Solution

How about setting the precision before you output? std::cout.precision(15);?

Or use:

std::cout.precision(std::numeric_limits<double>::digits10);

Example

#include <iostream>
#include <limits>
#include <boost/random/uniform_real_distribution.hpp>
#include <boost/random/mersenne_twister.hpp>

int main()
{
    boost::random::mt19937 eng = boost::random::mt19937();
    boost::random::uniform_real_distribution<double> urd =
    boost::random::uniform_real_distribution<double>(0,20);

    std::cout.precision(std::numeric_limits<double>::digits10);
    for (int i = 0; i <= 100; i++)
    {
       std::cout << urd(eng) << std::endl;
    }
}

The default precision for std::cout is set at 6, so it should work without setting this, but...

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