Question

For my current project, I've been writing a lot of C/C++ to Lua wrappers. A large number of these are simple setters and getters, so I managed to write some templates that make it easy to generate these, like so:

//        Class       Return      Field
template <typename T, typename U, U T::*Member>
int luaU_get(lua_State* L)
{
    T* obj = luaW_check<T>(L, 1);
    luaU_push<U>(L, obj->*Member);
    return 1;
}

static luaL_reg Foo_Table[] =
{
    ...
    // Now I can just use this generic template to avoid
    // writing simple getter functions
    { "getbar", luaU_get<Foo, Bar, &Foo::bar> }, 
    ...
};

I would like to do something similar for simple function wrappers for arbitrary functions too. For example, it would be nice to be able to do this:

template <typename T, typename U, U (T::*Func)(), typename... Args>
int luaU_func(lua_State* L)
{
     // ...?
}

static luaL_reg Foo_Table[] =
{
    ...
    { "baz", luaU_func<Foo, int, &Foo::baz, int, float> }, 
    ...
};

The idea is that the template effectively turn out to be this when compiled:

int luaU_func(lua_State* L)
{
     luaU_push<int>(L, luaW_check<Foo>(L, 1)->baz(luaU_check<int>(L, 2), luaU_check<float>(L, 3)));
     return 1;
}

I've tried just using the ... expander, the problem for me is the integer index values to map to the proper arguments. I can't think of a way to get them working right. Is such a thing even possible?

(there is a little bit of magic going on here already; I wrote some templated wrappers for things like lua_push and lua_check. All of those existing wrappers can be found here)

Was it helpful?

Solution

The trick is to exploit template argument deduction by partially specializing a class template that contains the wrapper function:

// Lua API dummies ...

struct lua_State {};

template<class T> void luaU_push(lua_State*,T);
template<class T> T* luaW_check(lua_State*,int);
template<class T> T luaU_check(lua_State*,int);


// metaprogramming for creating indices ...

template<int...Ints>
struct int_pack {};

template<int Begin, int Count, int...Tail>
struct make_int_range_type {
    typedef typename make_int_range_type<Begin,Count-1,Begin+Count-1,Tail...>::type type;
};

template<int Begin, int...Tail>
struct make_int_range_type<Begin,0,Tail...> {
    typedef int_pack<Tail...> type;
};

template<int Begin, int Count>
inline typename make_int_range_type<Begin,Count>::type
make_int_range()
{ return typename make_int_range_type<Begin,Count>::type(); }


// the actual wrapper ...

template<class MemFunPtrType, MemFunPtrType PMF>
struct lua_mem_func_wrapper;

template<class Clazz, class ReturnType, class...Args, ReturnType(Clazz::*PMF)(Args...)>
struct lua_mem_func_wrapper<ReturnType(Clazz::*)(Args...),PMF> {
    static int doit(lua_State* L) {
        return doit_impl(L,make_int_range<2,sizeof...(Args)>());
    }
private:
    template<int...Indices>
    static int doit_impl(lua_State* L, int_pack<Indices...>) {
        luaU_push<ReturnType>(L,
            (luaW_check<Clazz>(L, 1)->*PMF)(
                luaU_check<Args>(L, Indices)...
            )
        );
        return 1;
    }
};

#define GET_MEM_FUN_WRAPPER(...) &lua_mem_func_wrapper<decltype(__VA_ARGS__),__VA_ARGS__>::doit


// testing ...

struct foo {
    int baz(int, float);
};

void test() {
    auto* ptr = GET_MEM_FUN_WRAPPER(&foo::baz);
}

This code compiles under G++ 4.6.1 using the options -c --std=c++0x. To see whether it really does what you want, please test it ...

OTHER TIPS

Reusing the indices generation code from this answer and ignoring the function call to Func (don't know how exactly this is intended to be used), this is how it could look like:

template <typename T, typename U, U (T::*Func)(), 
          typename... Args, size_t... Idx>
int luaU_func_impl(lua_State* L, Collection<Idx...>)
{
   luaU_push<int>(L, luaW_check<U>(L, 1), luaU_check<Args>(L, Idx+2)...);
   return 1;
}

template <typename T, typename U, U (T::*Func)(), typename... Args>
int luaU_func(lua_State* L)
{
   typename GenerateCollection<Args...>::type Indices;
   return luaU_func_impl<T, U, Func, Args...>(L, Indices);
}
Licensed under: CC-BY-SA with attribution
Not affiliated with StackOverflow
scroll top