Using OpenGL ES 2.0 Extensions with Marmalade SDK
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22-06-2021 - |
Question
I want to use some of the non-standard GLES 2 extensions like 'GL_OES_vertex_array_object' but I can't find a way to use them with Marmalade SDK. I guess I have to initialize them with a marmalade related function like the wglGetProcAddress on Windows but I can't find anything about this on the net. Currently my code compiles fine, but on the linking process I get "unresolved external symbol" errors. Is there a way I can use these extensions with Marmalade?
Solution
This is covered in Marmalade Documentation.
OTHER TIPS
I am one of the Marmalade SDK developers, and as I know support of GLES2 drivers was not finished yeat. This functionality should be released somewhere in the end of August. I know defenetly that it will not work for OSX.