Question

I have an application that applies various filters to an image. It works great on iOS 5 but crashes on 6. Below is a sample of where it's crashing:

CGImageRef inImage = self.CGImage;
CFDataRef m_DataRef = CGDataProviderCopyData(CGImageGetDataProvider(inImage)); 
UInt8 * m_PixelBuf = (UInt8 *) CFDataGetBytePtr(m_DataRef); 

int length = CFDataGetLength(m_DataRef);

for (int i=0; i<length; i+=4)
{
    if(filter == filterCurve){

    int r = i;
    int g = i+1;
    int b = i+2;

    int red = m_PixelBuf[r];
    int green = m_PixelBuf[g];
    int blue = m_PixelBuf[b];

    m_PixelBuf[r] = SAFECOLOR(red); //    <==== EXC_BAD_ACCESS (code = 2)
    m_PixelBuf[g] = SAFECOLOR(green);
    m_PixelBuf[b] = SAFECOLOR(blue);
   }
}

Notice the bad access point when I try to assign a value back to m_PixelBuf. Anybody have any idea why this is occuring? What in iOS 6 would cause this?

Was it helpful?

Solution

This solves the problem: http://www.iphonedevsdk.com/forum/iphone-sdk-development/108072-exc_bad_access-in-ios-6-but-not-in-ios-5.html

In iOS 6 you need to use CFDataCreateMutableCopy() (instead of CGDataProviderCopyData()), followed by CFDataGetMutableBytePtr() (instead of CFDataGetBytePtr()) if you're going to be manipulating the data's bytes directly.

OTHER TIPS

This is the url where you find new class which works with ios 6:https://github.com/kypselia/ios-image-filters/blob/6ef9a937a931f32dd0b7b5e5bbdca6cce2f690dc/Classes/ImageFilter.m

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