QGraphicsItem unselect redraw problem
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22-09-2019 - |
Question
Very simple Qt GUI application:
- On the scene I have multiple circles implemented as QGraphicsItem
- boundingRect returns square around this circle.
- Method 'shape' is not overridden.
The problem appears when in paint() method I've added:
if (isSelected()) {
painter->drawRect(re);
}
Selection is drawn well, but unselection doesn't cause redrawing. At log level I can see that item really lost selection flag. Calling update() from itemChange is useless also. Thank you in advance for any suggestion.
Solution
After 10 days I returned back to this problem and discovered that my QGraphicsItem constructed with
setCacheMode(DeviceCoordinateCache);
OMG! Stupid mistake, when this line was removed (by default QGraphicsItem::NoCache used) selection is redrawn well.
OTHER TIPS
You can also try to change the default QGraphicsView::MinimalViewportUpdate to FullViewportUpdate with setViewportUpdateMode(QGraphicsView::FullViewportUpdate);
Or you can call scene()->update(); from the item to schedule a repaint.
One of them was required at least when I kept changing the QGraphicsItem::ItemHasNoContents flag on an item.