You could possibly write an attached behavior/property that changes the grid row/column definitions depending on a parameter, but you can also use something like a WrapGrid, VariablieSizedWrapGrid or as I said in an answer to your separate question - you can just have separate grids with different layouts and switch visibilities depending on the visual state.
winrt Grid RowDefinitions change depends on VisualState
-
29-07-2021 - |
Question
Is it possible to chage Grid.RowDefinition when VisualState changes? Can I extract Grid.RowDefinitions in style or template for select that I need in story board?
Solution
OTHER TIPS
In your VisualState.Setters
<VisualState.Setters>
<Setter Target="row1.Height" Value="*"/>
</VisualState.Setters>
In your Grid.RowDefinitions :
<Grid.RowDefinitions>
<RowDefinition x:Name="row1" Height="auto"/>
</Grid.RowDefinitions>
Licensed under: CC-BY-SA with attribution
Not affiliated with StackOverflow