Question

Why is the Visual C++ compiler calling the wrong overload here?

I am have a subclass of ostream that I use to define a buffer for formatting. Sometimes I want to create a temporary and immediately insert a string into it with the usual << operator like this:

M2Stream() << "the string";

Unfortunately, the program calls the operator<<(ostream, void *) member overload, instead of the operator<<(ostream, const char *) nonmember one.

I wrote the sample below as a test where I define my own M2Stream class that reproduces the problem.

I think the problem is that the M2Stream() expression produces a temporary and this somehow causes the compiler to prefer the void * overload. But why? This is borne out by the fact that if I make the first argument for the nonmember overload const M2Stream &, I get an ambiguity.

Another strange thing is that it calls the desired const char * overload if I first define a variable of type const char * and then call it, instead of a literal char string, like this:

const char *s = "char string variable";
M2Stream() << s;  

It's as if the literal string has a different type than the const char * variable! Shouldn't they be the same? And why does the compiler cause a call to the void * overload when I use the temporary and the literal char string?

#include "stdafx.h"
#include <iostream>
using namespace std;


class M2Stream
{
public:
    M2Stream &operator<<(void *vp)
    {
        cout << "M2Stream bad operator<<(void *) called with " << (const char *) vp << endl;
        return *this;
    }
};

/* If I make first arg const M2Stream &os, I get
\tests\t_stream_insertion_op\t_stream_insertion_op.cpp(39) : error C2666: 'M2Stream::operator <<' : 2 overloads have similar conversions
        \tests\t_stream_insertion_op\t_stream_insertion_op.cpp(13): could be 'M2Stream &M2Stream::operator <<(void *)'
        \tests\t_stream_insertion_op\t_stream_insertion_op.cpp(20): or 'const M2Stream &operator <<(const M2Stream &,const char *)'
        while trying to match the argument list '(M2Stream, const char [45])'
        note: qualification adjustment (const/volatile) may be causing the ambiguity
*/
const M2Stream & operator<<(M2Stream &os, const char *val)
{
    cout << "M2Stream good operator<<(const char *) called with " << val << endl;
    return os;
}


int main(int argc, char argv[])
{
    // This line calls void * overload, outputs: M2Stream bad operator<<(void *) called with literal char string on constructed temporary
    M2Stream() << "literal char string on constructed temporary";

    const char *s = "char string variable";

    // This line calls the const char * overload, and outputs: M2Stream good operator<<(const char *) called with char string variable
    M2Stream() << s;  

    // This line calls the const char * overload, and outputs: M2Stream good operator<<(const char *) called with literal char string on prebuilt object
    M2Stream m;
    m << "literal char string on prebuilt object";
    return 0;
}

Output:

M2Stream bad operator<<(void *) called with literal char string on constructed temporary
M2Stream good operator<<(const char *) called with char string variable
M2Stream good operator<<(const char *) called with literal char string on prebuilt object
Was it helpful?

Solution

The compiler is doing the right thing: Stream() << "hello"; should use the operator<< defined as a member function. Because the temporary stream object cannot be bound to a non-const reference but only to a const reference, the non-member operator that handles char const* won't be selected.

And it's designed that way, as you see when you change that operator. You get ambiguities, because the compiler can't decide which of the available operators to use. Because all of them were designed with rejection of the non-member operator<< in mind for temporaries.

Then, yes, a string literal has a different type than a char const*. A string literal is an array of const characters. But that wouldn't matter in your case, i think. I don't know what overloads of operator<< MSVC++ adds. It's allowed to add further overloads, as long as they don't affect the behavior of valid programs.

For why M2Stream() << s; works even when the first parameter is a non-const reference... Well, MSVC++ has an extension that allows non-const references bind to temporaries. Put the warning level on level 4 to see a warning of it about that (something like "non-standard extension used...").

Now, because there is a member operator<< that takes a void const*, and a char const* can convert to that, that operator will be chosen and the address will be output as that's what the void const* overload is for.

I've seen in your code that you actually have a void* overload, not a void const* overload. Well, a string literal can convert to char*, even though the type of a string literal is char const[N] (with N being the amount of characters you put). But that conversion is deprecated. It should be not standard that a string literal converts to void*. It looks to me that is another extension by the MSVC++ compiler. But that would explain why the string literal is treated differently than the char const* pointer. This is what the Standard says:

A string literal (2.13.4) that is not a wide string literal can be converted to an rvalue of type "pointer to char"; a wide string literal can be converted to an rvalue of type "pointer to wchar_t". In either case, the result is a pointer to the first element of the array. This conversion is considered only when there is an explicit appropriate pointer target type, and not when there is a general need to convert from an lvalue to an rvalue. [Note: this conversion is deprecated. See Annex D. ]

OTHER TIPS

The first problem is caused by weird and tricky C++ language rules:

  1. A temporary created by a call to a constructor is an rvalue.
  2. An rvalue may not be bound to a non-const reference.
  3. However, an rvalue object can have non-const methods invoked on it.

What is happening is that ostream& operator<<(ostream&, const char*), a non-member function, attempts to bind the M2Stream temporary you create to a non-const reference, but that fails (rule #2); but ostream& ostream::operator<<(void*) is a member function and therefore can bind to it. In the absence of the const char* function, it is selected as the best overload.

I'm not sure why the designers of the IOStreams library decided to make operator<<() for void* a method but not operator<<() for const char*, but that's how it is, so we have these weird inconsistencies to deal with.

I'm not sure why the second problem is occurring. Do you get the same behaviour across different compilers? It's possible that it's a compiler or C++ Standard Library bug, but I'd leave that as the excuse of last resort -- at least see if you can replicate the behaviour with a regular ostream first.

The problem is that you're using a temporary stream object. Change the code to the following and it will work:

M2Stream ms;
ms << "the string";

Basically, the compiler is refusing to bind the temporary to the non const reference.

Regarding your second point about why it binds when you have a "const char *" object, this I believe is a bug in the VC compiler. I cannot say for certain, however, when you have just the string literal, there is a conversion to 'void *' and a conversion to 'const char *'. When you have the 'const char *' object, then there is no conversion required on the second argument - and this might be a trigger for the non-standard behaviour of VC to allow the non const ref bind.

I believe 8.5.3/5 is the section of the standard that covers this.

I'm not sure that your code should compile. I think:

M2Stream & operator<<( void *vp )

should be:

M2Stream & operator<<( const void *vp )

In fact, looking at the code more, I believe all your problems are down to const. The following code works as expected:

#include <iostream>
using namespace std;


class M2Stream
{
};

const M2Stream & operator<<( const M2Stream &os, const char *val)
{
    cout << "M2Stream good operator<<(const char *) called with " << val << endl;
    return os;
}


int main(int argc, char argv[])
{
    M2Stream() << "literal char string on constructed temporary";

    const char *s = "char string variable";

    // This line calls the const char * overload, and outputs: M2Stream good operator<<(const char *) called with char string variable
    M2Stream() << s;  

    // This line calls the const char * overload, and outputs: M2Stream good operator<<(const char *) called with literal char string on prebuilt object
    M2Stream m;
    m << "literal char string on prebuilt object";
    return 0;
}

You could use an overload such as this one:

template <int N>
M2Stream & operator<<(M2Stream & m, char const (& param)[N])
{
     // output param
     return m;
}

As an added bonus, you now know N to be the length of the array.

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