Question

I'm trying to draw the ttGlyphClosed element of Explorer::Treeview class in right to left direction (like when the BiDiMode would be bdLeftToRight). I have a problem, that I don't know how to make my offscreen bitmap to be transparent. The bitmap's background is always white.

I'm using the following code to mirror the image:

procedure TForm5.FormPaint(Sender: TObject);
var
  bm: TBitmap;
  ARect: TRect;
  Details: TThemedElementDetails;
begin    
  if ExplorerTreeviewhTheme = 0 then
    ExplorerTreeviewhTheme := OpenThemeData(0, 'Explorer::Treeview');

  ARect := Rect(20, 20, 40, 40);
  Details := ThemeServices.GetElementDetails(ttGlyphClosed);
  DrawThemeBackground(ExplorerTreeviewhTheme, Canvas.Handle,
    Details.Part, Details.State, ARect, nil); //Ok

  bm := TBitmap.Create;
  try
    bm.Width := 20;
    bm.Height := 20;

    ARect := Rect(00, 00, 20, 20);
    DrawThemeBackground(ExplorerTreeviewhTheme, bm.Canvas.Handle,
      Details.Part, Details.State, ARect, nil);

    // rendered result has white background
    Canvas.Draw(60, 10, bm);    
    // rendered result is mirrored but has also white background
    StretchBlt(Canvas.Handle, 100, 10, -20, 20, bm.Canvas.Handle, 0, 0, 20, 20, SRCCOPY);
  finally
    bm.Free;
  end;    
end;

The question is how to mirror element drawn by the DrawThemeBackground function (for RTL reading) or how to use this function for RTL (right to left) rendering ?

Was it helpful?

Solution

Use SetLayout as TLama showed in his now deleted answer to switch the layout of the canvas before you draw.

function SetLayout(hdc: HDC; dwLayout: DWORD): DWORD; stdcall;
  external 'gdi32' name 'SetLayout';

const
  LAYOUT_RTL = $00000001;

procedure TForm1.FormPaint(Sender: TObject);
var
  ExplorerTreeviewhTheme: HTHEME;
  Details: TThemedElementDetails;
  ARect: TRect;
  Size: TSize;
begin
  ExplorerTreeviewhTheme := OpenThemeData(Handle, 'Explorer::Treeview');
  Details := ThemeServices.GetElementDetails(ttGlyphClosed);
  GetThemePartSize(ExplorerTreeviewhTheme, Canvas.Handle, Details.Part,
      Details.State, nil, TS_DRAW, Size);

  ARect := Rect(20, 30, 20 + Size.cx, 30 + Size.cy);
  
  // normal layout
  DrawThemeBackground(ExplorerTreeviewhTheme, Canvas.Handle,
                      Details.Part, Details.State, ARect, nil);

  // switched layout
  SetLayout(Canvas.Handle, LAYOUT_RTL);
  
  // calculate the rectangle for RTL as if it's in LTR
  OffsetRect(ARect, 0, Size.cy); // align to the bottom of the first image so that we can see
  ARect.Left := ClientWidth - ARect.Left - Size.cx;
  ARect.Right := ARect.Left + Size.cx;

  DrawThemeBackground(ExplorerTreeviewhTheme, Canvas.Handle,
                      Details.Part, Details.State, ARect, nil);
  
  // restore layout
  SetLayout(Canvas.Handle, 0);
  CloseThemeData(ExplorerTreeviewhTheme);
end;

Output: enter image description here

The theme api is drawing a 6px wide triangle in a 16px part size (W7-aero). Since you won't be able to know the placement of the image in the part, you won't be able to align it any better.

OTHER TIPS

you're using srccopy in your stretchblt call, but i think you may need to look into alternatives, including possibly the use of a mask

i haven't done this stuff for a fair while so i can't remember exactly

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