Question

I'm trying to use a BinaryReader Read method in a generic way. Only at run time I know the type of data being read.

   public static T ReadData<T>(string fileName)
        {
            var value = default(T);

            using (var fs = new FileStream(fileName, FileMode.Open, FileAccess.Read, FileShare.Read))
            {
                using (var reader = new BinaryReader(fs))
                {
                    if (typeof (T).GetGenericTypeDefinition() == typeof (Int32))
                    {
                        value = (dynamic) reader.ReadInt32();
                    }
                    if (typeof (T).GetGenericTypeDefinition() == typeof (string))
                    {
                        value = (dynamic) reader.ReadString();
                    }
                    // More if statements here for other type of data
                }
            }
            return value ;
        }  

How can I avoid the multiple if statements?

Was it helpful?

Solution

Other than using reflection (which would be slow), the only option I can think of that you might like better would be to build a dictionary:

static object s_lock = new object();
static IDictionary<Type, Func<BinaryReader, dynamic>> s_readers = null;
static T ReadData<T>(string fileName)
{
    lock (s_lock)
    {
        if (s_readers == null)
        {
            s_readers = new Dictionary<Type, Func<BinaryReader, dynamic>>();
            s_readers.Add(typeof(int), r => r.ReadInt32());
            s_readers.Add(typeof(string), r => r.ReadString());
            // Add more here
        }
    }

    if (!s_readers.ContainsKey(typeof(T))) throw new ArgumentException("Invalid type");

    using (var fs = new FileStream(fileName, FileMode.Open, FileAccess.Read, FileShare.Read))
    using (var reader = new BinaryReader(fs))
    {
        return s_readers[typeof(T)](reader);
    }
}

The code where you call this will be cleaner, but you're still stuck having to map each Read function to a type.

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