Question

1) If I have to develop native IOS client for a server that uses SignalR can I use

SocketRocket or UnittWebSocketClient ?

2) The client App does not use any browser will that matter ?

3) How is SignalR Different from Superwebsocket or microsoft's websocket available in .net 4.5? Dont all of them support rfc6455 protocol ?

Was it helpful?

Solution

For iOS and OSX you can use Signalr-ObjC its kept up to pretty well with the ongoing version of SignalR.

OTHER TIPS

Microsoft has just released an Android client https://github.com/SignalR/java-client. For iOs you cant take a look at https://github.com/DyKnow/SignalR-ObjC.

You can look at my project SignalA for a native Android-client. It's work in progress... :) It's now updated to protocol version 1.2 which is used in the 1.0 release of SignalR.

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