The easiest way to do this is to set the animationOptions
for shapeonpage1
to LINEAR
.
Like so:
-(void)showContent {
shapeonpage1.animationDuration = 10.0f;
shapeonpage1.animationOptions = LINEAR;
shapeonpage1.origin = CGPointMake(0,0);
}
Unfortunately, there aren't many examples that show how to fully use animation options. However, you could have a look at the C4Control documentation for more info.