You need to save .play
jQuery object in a variable, as this
changes within the addEventListener
callback.
$('.play').each(function(index) {
var $play = $(this);
$play.append('<span class="playIcon"><img src="http://upload.wikimedia.org/wikipedia/commons/thumb/7/76/Fairytale_player_play.png/14px-Fairytale_player_play.png"></span><span class="playDur"></span>');
$play.click(function() {
var file = this.firstChild;
if (file.paused != false) {
//+ stop all others before playing new one
file.play();
} else {
file.pause();
}
file.addEventListener("timeupdate", function() {
var len = file.duration,
ct = file.currentTime,
s = parseInt(ct % 60),
m = parseInt((ct / 60) % 60);
if (s < 10) {
s = '0' + s;
}
$play.children( ".playDur" ).html(' (' + m + ':' + s + ')');
if (ct == len) {
$play.children( ".playDur" ).html('');
}
}, false);
});
});