try the following...
C style reading..
#include <opencv2/video/video.hpp>
#include <opencv2/core/core.hpp>
#include <opencv2/highgui/highgui.hpp>
#include <opencv2/imgproc/imgproc.hpp>
using namespace cv;
int main()
{
CvCapture *video;
video = cvCreateFileCapture("ADDRESS TO THE FILE");
IplImage *frame;
while(true)
{
frame = cvQueryFrame(video);
if(frame->imageData==NULL)
{
std::cout<<"END OF VIDEO"<<std::endl;
break;
}
cvShowImage("VIDEO",frame);
cvWiatKey(25);//SINCE MOST OF THE VIDEOS RUN AT 25 FPS
}
return 0;
}
C++ STYLE....
int main()
{
VideoCapture video("ADDRESS OF VIDEO");
Mat frame;
while(true)
{
video >> frame;
if(frame.data==NULL)
{
std::cout<<"END OF VIDEO FILE"<<std::endl;
break;
}
imshow("VIDEO",frame);
waitKey(25);
}
return 0;
}
try this...and check if it gives an uniform rate of play...